How to "start" cheating in PathOfExile? menu

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  1. #16
    Fire7D's Avatar Member
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    Fug, I though You will verify am I right what Im doing, too bad but thanks tho.

    How to "start" cheating in PathOfExile?
  2. #17
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Fire7D View Post
    Fug, I though You will verify am I right what Im doing, too bad but thanks tho.
    sure, I can help you with that.
    so drawing a maphack is 50% reading the correct data and 50% Creating the image and drawing it correctly.
    Now I won't help you with creating the image and drawing it correctly stuff because that's just C#/programming.

    For reading the data correctly i.e. 50%:
    Go to this post: mmo...a-changed.html
    and then go to this post: https://www.ownedcore.com/forums/mmo...ml#post4299677

  3. Thanks Fire7D (1 members gave Thanks to GameHelper for this useful post)
  4. #18
    Fire7D's Avatar Member
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    Is First, Last, End in LayerMelee useful in any way? I just tried to Read bytes (NumRows * bytesPerRow * 23 size) from address under TerrainData + LayerMelee (not pointer, just reading bytes from this address). Starting point is TerrainData + LayerMelee and end point is TerrainData + LayerMelee + (NumRows * bytesPerRow * 23). The readen Byte save to array, and then use this array in WalkableValue().

    Got it. I was so close lol.

    TerrainData + LayerMelee -> Address
    Address + 0x8 -> MyTarget
    Last edited by Fire7D; 10-13-2021 at 09:45 AM.

  5. #19
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    -> Is First, Last, End in LayerMelee useful in any way?

    well, if u use first and last you don't have to manually calculate everything.

  6. #20
    Fire7D's Avatar Member
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    Manually calculate everything? What do You mean? Isnt (NumRows * bytesPerRow * 23) the size?

    Edited previous post, got it working. But the question in this post is still up.

  7. #21
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Fire7D View Post
    Manually calculate everything? What do You mean? Isnt (NumRows * bytesPerRow * 23) the size?

    Edited previous post, got it working. But the question in this post is still up.
    This "NumRows * bytesPerRow * 23"
    i call manual calculation.

    FIRST, LAST is 0 calculation.


    Also, I don't think so you need to multiply it by 23. I am not 100% sure right now.

    Try the following


    LAST - FIRST == NumRows * bytesPerRow.

  8. #22
    Fire7D's Avatar Member
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    AddressOf LAST element - AddressOf FIRST element will give me size, fair enough. I have an additional question. How does it look at League Start (after client update), a lot of things will change (from experience from cheating in previous leagues) or mostly it's easy to "update"?
    Last edited by Fire7D; 10-13-2021 at 10:10 AM.

  9. #23
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Fire7D View Post
    AddressOf LAST element - AddressOf FIRST element will give me size, fair enough. I have an additional question. How does it look at League Start (after client update), a lot of things will change (from experience from cheating in previous leagues) or mostly it's easy to "update"?
    Ofc everything will change, how easy/difficult it is depends on you (i.e. your experience, your preparation and your tools). I can not answer that for you.
    Last edited by GameHelper; 10-13-2021 at 10:55 AM.

  10. #24
    Fire7D's Avatar Member
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    The Rotation is everytime the same (45 degree if Im right, didnt even check that)?

  11. #25
    Fire7D's Avatar Member
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    Is TerrainData changed after todays update? CurrentAreaLevel works for me but TerrainData doesnt. Just need an answer because I dont even know I fcked something up or it's just an update.

    EDIT: Looks like TerrainData is working but struct itself has been changed little bit (need confirmation please).

    More specified - NumCols and NumRows are changed.
    Last edited by Fire7D; 10-18-2021 at 09:54 PM.

  12. #26
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Fire7D View Post
    Is TerrainData changed after todays update? CurrentAreaLevel works for me but TerrainData doesnt. Just need an answer because I dont even know I fcked something up or it's just an update.

    EDIT: Looks like TerrainData is working but struct itself has been changed little bit (need confirmation please).

    More specified - NumCols and NumRows are changed.
    are you sure about that? GameHelper is using terrain data and it's working fine. ( I didn't look at the memory yet ).

  13. #27
    Fire7D's Avatar Member
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    Nevermind, I checked now in Reclass and everything is the same. CE just baited me lol. Thanks for fast response.

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