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I was able to load up qvins loader; however, it does not seem to work for me. It displays the monsters and health bars fine, just the Health and mana doesn't work, also does it support quicksilver flask? Because i don't see any option to enable that or i am just blind because this menu text is like microscopic, i think i need binoculars to see this the text! The other poehud posted by Sychotix is working fine for me.
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Originally Posted by
Keitosz
You don't need VB to edit itemalert it's in PoeHelper\config\global. Open ItemAlert_settings.json in notepad and change line 8 to a different filter.
Screenshot - 4e380ff17fcd875924f3c2c069f12361 - Gyazo
Nothing at all works for me, I'm windows 7 x64... maybe incompatibility with something? I feel like I'm doing everything right... Thanks for efforts to help I will keep toying around
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Post Thanks / Like - 1 Thanks
m40concept (1 members gave Thanks to Keitosz for this useful post)
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Originally Posted by
Keitosz
Screenshot - 11e7b828c54de1b028e6a1e7b304a4e8 - Gyazo
Not sure what was different in yours but there is surely less red messages now, Still minimap does not seem to work and giving same error, I am not sure how "functional" this is supposed to be so I am not sure if this is it and I was expecting more haha. I appreciate your help so far, wish I knew more about these messages to figure out how to configure myself.
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Hello guys. Trying to start Loader.exe and have an error:
2019-09-07 23:31:03.200 +02:00 [Error] Loader -> System.Reflection.TargetInvocationException: Адресат вызова создал исключение. ---> System.TypeLoadException: Не удалось загрузить тип "System.ValueTuple`2" из сборки "mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089".
в Exile.Core..ctor(RenderForm form)
--- Конец трассировки внутреннего стека исключений ---
в System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
в System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
в System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
в System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
в System.Activator.CreateInstance(Type type, Object[] args)
в Loader.Program.Main(String[] a)
Do you know how to fix it?
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Originally Posted by
m40concept
Screenshot - 11e7b828c54de1b028e6a1e7b304a4e8 - Gyazo
Not sure what was different in yours but there is surely less red messages now, Still minimap does not seem to work and giving same error, I am not sure how "functional" this is supposed to be so I am not sure if this is it and I was expecting more haha. I appreciate your help so far, wish I knew more about these messages to figure out how to configure myself.
Merge this: https://puu.sh/EeBgs/de3d907e4b.zip
If it doesn't work you'll have to compile the project in vb.
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Originally Posted by
Keitosz
yep still same message,
Thanks so far, I've read some basic guides on compiling, just not sure exactly what I'm doing yet as it's my 1st time messing around with vb. If you could point out to a good guide which explains how to do this best, or can write something up I would literally send you $20 paypal for the assistance if I can get it working
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Anyone know how I can setup automatic Quicksilver flask and defensive flask in Quins HUD ?
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Any reason why the Loader.exe is using up to 4-5 GB of ram?
Also people mentioned certain things are not working, does that mean no enemy minimap icons, or things on the minimap?
23tbt.jpg
How do I fix all dis?
Last edited by NoodlesAreTheBest; 09-07-2019 at 08:20 PM.
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Originally Posted by
NoodlesAreTheBest
Any reason why the Loader.exe is using up to 4-5 GB of ram?
Also people mentioned certain things are not working, does that mean no enemy minimap icons, or things on the minimap?
23tbt.jpg
How do I fix all dis?
Settings not being saved and some toggles not working are the main things. Minimap is working fine. You need to compile from source to avoid the orphan references.
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Sadly it doesnt work for me. It starts and then immediately closes again
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Originally Posted by
Bashor7030
Sadly it doesnt work for me. It starts and then immediately closes again
Same here( Look at Logs folder in main directory.
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i got it running but ingame monster/minimap seems to be wrong - also there is no config menu?
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Originally Posted by
Tattooo
i got it running but ingame monster/minimap seems to be wrong - also there is no config menu?
You have to press F12 to get the config UI
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Absolutely nothing happens when I launch it, what could I be doing wrong?