Basic information
Developer: Sony Online Entertainment
Publisher: Sony Online Entertainment
Engine: Forgelight Engine
Platform: Microsoft Windows
Universe: EverQuest
Release date: TBA
Genre: MMORPG
Official site: https://www.everquestnext.com/
Beta Signup US: https://www.everquestnext.com/beta-registration
Beta Signup EU: http://en.everquest-next.eu/registration?isiframe=off
Official YouTube channel: EverQuest Next - YouTube
Main features
A New EverQuest
EverQuest Next is a complete reimagining of the EverQuest Franchise. Old friends and enemies will appear — but they may not be who you remember. With 10,000 years of explorable history buried beneath its surface and a future you will shape, this is your Norrath.
Full Destructibility
Everything in EverQuest Next can be destroyed. Crush the ground beneath an enemy's feet — or bury him under an avalanche you created. The world is your weapon.
Permanent Change
The land of Norrath changes every day, based on the actions of all players… including you. Cities rise and fall, kings live and die, even the gods may change. You won't want to miss a moment of it!
A Class Revolution
Our character classes are streamlined and designed to be mixed. Want to be a teleporting rogue or a backstabbing barbarian? The choice is yours!
Multi-Classing
There are no levels in EQN, but there will be more than 40 distinct classes (or professions) at launch, with multi-tiered abilities and specialized weapon skills to collect and master; players will mix and match abilities from each class, creating truly custom characters.
A Life of Consequence
Your choices will rule your destiny. Do you save a villager's burning farm or choose to do nothing? Do you clear orc camps away from Qeynos or help them destroy the city? You will make your own story — and shape the world for those who follow you.
Emergent AI
In EQN, NPCs will have specific motivations and preferences that direct behavior in nuanced and unpredictable ways. Players will find themselves in a world where NPC decisions are based on core values, not dictated by static spawn points. For example, Orcs may attack opportunistically because they want an adventurer’s gold, not simply because a careless hero wanders into an attack radius.
EverQuest Next Landmark
In Landmark, players use some of the same building tools as SOE developers, putting them to work in huge persistent worlds that each support thousands of other players. After a player has constructed a new object – whether it’s small (like a castle door) or big (like the entire castle) – they can share the design with other players, or simply wander the world to check out other people’s creations.
EverQuest Next Landmark launches this winter as a free-to-play game, and while SOE hasn’t announced a formal launch date for Everquest Next, they say that what happens in Landmark may help shape and color the final MMO; if players create compelling new objects and environments, they could easily show up in the official game world.
Videos
EverQuest Next Worldwide Debut from SOE Live - Highlights
EverQuest Next Worldwide Debut Gameplay Footage
EverQuest Next Day/Night Time Lapse
EverQuest Next Full Destructibility
EverQuest Next Permanent Change
Screens
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