I dont post much here usually but since HansW saved me some time by posting some offsets i'll return the favour... Since i cant PM on this forum everyone else enjoy as well...
![]()
I dont post much here usually but since HansW saved me some time by posting some offsets i'll return the favour... Since i cant PM on this forum everyone else enjoy as well...
![]()
thank you.
What is Gravity Offset/Options?
What the heck is AvoidMeleeDmg? (wow)
Thanks, btw.
Maybe the no fall damage or a low fall speed.
need to test when i go home.
Thanks to all
EDIT: you have 2 log "los hack available" the second one seems to be "Wallhack available"![]()
gravity is working nice. gonna put it in the next dll release.
same way just need to NOP on 8 bytes ?
The nodamage function isn't ready yet. If you want to know more...visit his site....all i'll reveal is...aoc airstrike !!!
Net is one of the few commercial programmers i know who actually gives credit to those who help him....gotta love that...+Rep
The gravity stuff is somewhat usefull but then again not...
The value 800 is normal gravity FLOAT
But changed to a lower number makes you jump higher...
Thing is other players looks like jumping same height, and they dont see you jump same amount.
So only good thing about it, is that you can "climb" over obstacles normal jump cant. Dont know how it looks for other players... But its usefull for exploration only i guess... Anyways, thanx for sharing...
Aaaah, ok just a moon walker, it's gonna be fun a while
Assasin01... this is Mejos, check your vgbuddy private forum. I just posted a guide on how to attack mobs without taking any dmg using warbuddy's flying feature (just like the old aocbuddy's airstrike feature). I found this trick a few days ago after patch 1.3, wanted to keep it myself but i guess i'm gonna share it now...
Last edited by icyewolf; 06-23-2009 at 04:30 PM.
Yup, it was just a matter of time before everyone found out...including goa.
The update today will most likely break it![]()