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    Tanaris4's Avatar Contributor Authenticator enabled
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    IDA 6.4 Processing - Not great...

    Has anyone else had trouble w/the default IDA processing of the guild wars 2 binary? Anyone have any suggestions to improve it?

    A lot of functions aren't defined for me, as well as static locations, which is quite strange.

    Edit: Found a screenshot someone posted on the forums, check out how different mine is on the same function:

    http://cl.ly/image/3x2w3x382K3X
    Last edited by Tanaris4; 06-30-2013 at 06:32 PM.
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    barthen's Avatar Contributor Authenticator enabled
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    Maybe Extra Pass by Sirmabus:

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    m1m's Avatar Private
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    Originally Posted by Tanaris4 View Post
    Has anyone else had trouble w/the default IDA processing of the guild wars 2 binary? Anyone have any suggestions to improve it?

    Edit: Found a screenshot someone posted on the forums, check out how different mine is on the same function:

    Screen Shot 2013-06-30 at 7.31.49 PM.png
    Zombie thread, I know... but in case anyone else comes looking I thought it'd be useful to answer the question.

    If I understand the screenshot, the top half is your IDA dump, the bottom is someone else's screen shot, right?
    Both decompositions look identical. The only difference is that the guy on the bottom checked the 'load resources' checkbox when opening his .exe with ida. All of the static strings, etc, are stored in the .rdata section. Without also parsing that, IDA can't do fancy things like tell you the value static strings; it can only tell you the address that the game will be looking to load.

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