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  1. #31
    Mikanor's Avatar Corporal
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    Originally Posted by Jaerin View Post
    It costs money, and they might well have something. They could be doing all kinds of things server-side that we would never know about.

    Why anything is trusted in the local client at this stage I have no idea. Well, yes I do, latency and lag. Also look at Warden, it is completely bypassed, its nothing more than the lock you put on a suitcase to keep it from opening during travel. It's not going to stop anyone from bypassing it for long and then all your money is wasted.
    Well i thought Warden was more like "log tool", not shield one. Still i had very little experience with WoW.

    [Release] - uNf Trainer
  2. #32
    Jaerin's Avatar Former Staff
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    Originally Posted by Mikanor View Post
    Well there always be rippers. And they always will borrow your code, or some part of it. The best you can do, is do your program right so the borrowers will always be behind you. Really interesting to me, is that there is many public hacks but very few of them are open source. And I do not see any reason for that.

    Anyway you got my plus.

    I agree with this. We saw it in WoW so many times over. You really can't be possessive over your code these days and still be able to share it. It sucks that they don't have the courtesy to ask or even credit you, but then I don't know what the situation was. In the end you are almost always stealing someone's code from somewhere. It's the nature of the process, very rarely does someone absolutely write everything from scratch without referencing someone else's code for ideas or techniques, nor would you want too.

    Originally Posted by Ploxasarus
    The quotes rather answer themselves. I was implimenting the auto-sync until some events arrived and discouraged me from doing so and it was without the use of packet editing and just editing memory. Because of people being stupid and ripping code without crediting or giving the respect to the people who take time to find and impliment prevents me from adding it and because of them you as a community do not get the option implimented to prevent them from ripping it. Granted I have protected the program rather nicely, I still am dubious from adding it at this time as not every bit of protection is totally secure and I do not want more things ripped out..
    As far as you not putting it in there, the only ones you are punishing is your community. So all the people that you seem to be trying to help by releasing your free tool are getting punished because of someone who you don't want in the community. This smacks of so many ulterior motives its not even funny. Are you looking to make a premium version? Are you trying to keep A.net from knowing about your method or are you looking for credit?

    Do not solicit "donations" in exchange for features or a premium version here. That is no different than selling and it belongs in the Trade Section. In addition there are partner rules if you would like to sell your product, so you would want to contact Kurios or Ket about it.


    Originally Posted by Mikanor View Post
    Well i thought Warden was more like "log tool", not shield one. Still i had very little experience with WoW.
    It monitored certain memory offsets and reported back if they had been manipulated. You can either not use the offsets they are monitoring or bypass the warden function and have it return an OK result regardless.

    There are warden offset loggers that show what payloads they are sending down, these are the offsets that they are checking. At least that is my understanding. My understand is also very high level and basic. The details are around if you are interested in knowing more.
    Last edited by Jaerin; 02-19-2013 at 04:11 PM.

  3. #33
    Ploxasarus's Avatar Active Member
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    - Fixed an issue with the regional code since 3.0 .NET wanted to be problematic, no biggie.

  4. #34
    Aoifern's Avatar Member
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    Whenever I load a coordinate list into uNF it doesn't let me click on the coords to get added to the destination xyz.

  5. #35
    Ploxasarus's Avatar Active Member
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    Was a prior issue with it, should be resolved if redownloaded..

  6. #36
    amustrami's Avatar Member
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    What does Strife do?

  7. #37
    Ploxasarus's Avatar Active Member
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    Makes it so whatever your run speed is fowards is the same left/right and backwards.. So if you turn on speed hack w/o strife you'll notice you only run foward that fast but other directions the normal speed.. So with speed hack & strife on, it removes that and allows you to go every direction the same speed.

  8. #38
    Roberta565's Avatar Private
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    I can assure you there is nothing in it that is malicious & it is meerly just picking up my packer & anti debugging.
    Last edited by Roberta565; 02-21-2013 at 01:21 AM.

  9. #39
    webster42082's Avatar Member
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    Why is it every 15 min with unf loaded I get an error? GW2 crashes right out .. All I'm using is speed up to the first E otherwise you become lagged out and strife.. No tele , No clip, No climb.. Truthfully going back to using gzoom.. Besides the tele everything else still works a lot better.. Plus not having to have the speed hack always on is a plus.. Just hit shift when you need to use it.. Also you don't become lagged out even at top speed.. Or even tele .. Gzoom you may end up underground but you are fully synced no lag..

  10. #40
    Ploxasarus's Avatar Active Member
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    Why is it every 15 min with unf loaded I get an error? GW2 crashes right out ..
    Posting the error & debug information if available is always good


    Besides the tele everything else still works a lot better..
    Timers are left on, sigscan is improperly used, the UI is a mess - go back to using it if you don't like, nobody is forcing you to use this


    Plus not having to have the speed hack always on is a plus.. Just hit shift when you need to use it.. Also you don't become lagged out even at top speed..
    I will *NOT* be adding hotkeys to this, I'm not a lazy user and if people don't like it then do not use it.
    You do lag out on other peoples screen and become glitchy, other users see it - you don't. As for gZoom auto syncing? It cannot autosync nor could *M* ever figure out how to with just memory editing..

  11. #41
    Fragged Rabbit's Avatar Active Member
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    Originally Posted by webster42082 View Post
    Gzoom you may end up underground but you are fully synced no lag..
    Well that's just not true. The player needs to cast a certain ability to auto-sync themselves...the program does not do it.

  12. #42
    Crazysky's Avatar Member
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    Thanks for this programm i'll try it out

  13. #43
    Ploxasarus's Avatar Active Member
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    Updated, offsets changed but no problem to update

    ESP is semi working, was enough to break only a few things since such a large patch - no biggie will change my wild carding around to last better next time & have an update done by sometime tonight.

  14. #44
    nightfall3's Avatar Private
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    well UNF dont got the "keep on top" so you cant go full windows mode on gw2
    but..
    Download Keep On Top 1.0 Free - Keep On Top - keep any window on top of all the rest so you can type on the window beneath - Softpedia

    will help you do it.

    Some must fight, so that all may be free.

  15. #45
    Zaphry's Avatar Contributor
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    They seem to have fixed the speed hack part

    Playing a game for the graphics is like watching porn for the storyline.


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