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Post Thanks / Like - 2 Thanks
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Thanks for this, shared with some friends who play
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Is there anyone actually using this? I have already written a very basic fishing bot that I could post, but I won't bother wrapping it up in a bow (more user friend, configurable... etc) if nobody else is actually going to use it.
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Member
I'm using it - or was. The latest patch appears to have broken the bot.
Would you mind updating it by chance?
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Post Thanks / Like - 1 Thanks
Sychotix (1 members gave Thanks to Randomizeme for this useful post)
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Originally Posted by
Randomizeme
I'm using it - or was. The latest patch appears to have broken the bot.
Would you mind updating it by chance?
I'll get it updated. I'll go ahead and add my fisher into it as well then.
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Originally Posted by
Randomizeme
I'm using it - or was. The latest patch appears to have broken the bot.
Would you mind updating it by chance?
Alright, so it should be updated. I also added a fisher, which I'll add a little more information above about.
Also a note... it seems the offset I'm using for the DudePuncher isn't super reliable. It changes a lot based on what UI windows you have open. Maybe eventually I'll get around to finding a better offset...
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Member
Originally Posted by
Sychotix
Alright, so it should be updated. I also added a fisher, which I'll add a little more information above about.
Also a note... it seems the offset I'm using for the DudePuncher isn't super reliable. It changes a lot based on what UI windows you have open. Maybe eventually I'll get around to finding a better offset...
Either i'm just too stupid to make it work, or it's bugged since it keeps asking me to set the button again, and it keeps pressing at "Weak"
Sorry for pestering you about it, but do you have any idea what i may be doing wrong?
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Originally Posted by
Sarxend
Either i'm just too stupid to make it work, or it's bugged since it keeps asking me to set the button again, and it keeps pressing at "Weak"
Sorry for pestering you about it, but do you have any idea what i may be doing wrong?
Could have been an update. I'll try updating it again a bit later today..
Otherwise, make sure that you don't have any other UI windows open
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Originally Posted by
Sarxend
Either i'm just too stupid to make it work, or it's bugged since it keeps asking me to set the button again, and it keeps pressing at "Weak"
Sorry for pestering you about it, but do you have any idea what i may be doing wrong?
So in general it seems to not need updates. I did notice that the values on the address for dudepuncher were off the first time and I've had this in the past. I updated them and added them to a test method. The address I'm using for it is REALLY bad. Really not even sure what it correlates to, but it seems to change depending on all sorts of conditions.
EDIT: Also I should have noted, try out the"-Test" version on the github.
Last edited by Sychotix; 05-17-2019 at 08:05 AM.
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Member
Originally Posted by
Sychotix
So in general it seems to not need updates. I did notice that the values on the address for dudepuncher were off the first time and I've had this in the past. I updated them and added them to a test method. The address I'm using for it is REALLY bad. Really not even sure what it correlates to, but it seems to change depending on all sorts of conditions.
EDIT: Also I should have noted, try out the"-Test" version on the github.
Hey man,
thanks a bunch for making these. I am familiar with your work on POE-HUD and it is nice to see you are also developing for FFXIV.
I am trying the dude puncher and the normal bot doesn't start at all, it stops on read address.
With the -test version it does click the button but gets stuck in a never-ending loop of "Probably a bug. Having to set the button point AGAIN", like this.
Any idea of what may be happening?
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Member
Thanks for making this, I'll test it
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Originally Posted by
lucasdudy
Hey man,
thanks a bunch for making these. I am familiar with your work on POE-HUD and it is nice to see you are also developing for FFXIV.
I am trying the dude puncher and the normal bot doesn't start at all, it stops on read address.
With the -test version it does click the button but gets stuck in a never-ending loop of "Probably a bug. Having to set the button point AGAIN", like
this.
Any idea of what may be happening?
Just tested it and it still works great for me.
Maybe the values are a bit different for you? Ensure you don't have any random windows open. The address I use for the dude puncher is somewhat unreliable. Really not sure what the value correlates to as it seems to change with other windows open.
If anyone knows the UI structure, I can probably update it... but I got too lazy when I started messing with it.
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Post Thanks / Like - 1 Thanks
lucasdudy (1 members gave Thanks to Sychotix for this useful post)
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Member
Originally Posted by
Sychotix
Just tested it and it still works great for me.
Maybe the values are a bit different for you? Ensure you don't have any random windows open. The address I use for the dude puncher is somewhat unreliable. Really not sure what the value correlates to as it seems to change with other windows open.
If anyone knows the UI structure, I can probably update it... but I got too lazy when I started messing with it.
No windows open, I tried with a couple of other generic windows open too (inventory, character, duty finder, looking for duty etc) and the same thing happens. My HUD has a couple different size %'s as well as things hidden, this could be the case. Do you mind PMing me a view of your HUD settings?
I will try with the hud reset to default as well as with your settings in case you send me that.
Thanks!
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Originally Posted by
lucasdudy
No windows open, I tried with a couple of other generic windows open too (inventory, character, duty finder, looking for duty etc) and the same thing happens. My HUD has a couple different size %'s as well as things hidden, this could be the case. Do you mind PMing me a view of your HUD settings?
I will try with the hud reset to default as well as with your settings in case you send me that.
Thanks!
Instead of going about it that way, I'll probably just make it configurable. Easier that way.
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Member
Originally Posted by
Sychotix
Instead of going about it that way, I'll probably just make it configurable. Easier that way.
Hopefully that works because setting the HUD and window mode to all the different settings didn't lol