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  1. #166
    heromal's Avatar Member
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    How functional is the combat rotation not for each class?

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  2. #167
    Miqobot's Avatar Site Donator
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    All job rotations are implemented for levels 1-70 and we are working towards endgame level 80 support.
    The combat system is currently in early beta, but you can already try it out and provide feedback.

    Originally Posted by Miqobot View Post
    Miqobot v1.3.20
    Assist Mode

    This feature allows you to go on any adventure with Miqobot by your side.
    Whatever enemy you meet, Miqobot will be eager to put it down for you. All you have to do is select a monster and enjoy the battle performance.


    Please read the new guide section at our forums: [Beta] Combat

  3. #168
    Miqobot's Avatar Site Donator
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    Miqobot v1.3.32
    Trust Dungeons

    The next upgrade for our Combat system.
    (Lv71) Holminster Switch is now supported.


    • Seamless omnidirectional battle navigation.
    • Detecting and avoiding obstacles.
    • Multiple AoE dodging.
    • Maintaining positionals.
    • Maintaining line of sight.
    • Single target and AoE rotations.
    • Support for all classes and jobs.
    • Complete understanding and execution of boss mechanics.
    • Automatic recovery after KO.

  4. #169
    Miqobot's Avatar Site Donator
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    Miqobot is fixed for Patch 5.21
    Please restart your Miqobot for the changes to take effect.

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