Hi !
Recently, I've search a way to play custom soundtrack in ESO (The original is fine, I just want to add some track
). But I quickly realised that it was impossible with this API... So I decided to use a very VERY awfull and uncertain way, but finally I got something working :banana:
The program is in two parts :
The ESO addon, which read the current map num, convert it to a binary array, and then use ten pixels (9 for data + one for read the correct color) in the left up corner (so 0*0 to 9*0) to display this number.
And the win program, which read the pixels, convert it to binary and to decimal, and then do anything with it
Nevertheless, I'm a very noob with the ESO API, and the addon part is even more ugly than the program :3
The terrible addon source :
[Lua] screenlink = {} screenlink.name = "screenlink" screenlink.b0 = zo_strformat("| - Pastebin.com
(For battle and boss Battle, atm I use key to bind , it's not automatic ^^" )
And the certainly non-less terrible C++ program source :
[C++] #include "stdafx.h" #include <stdio.h> #include <iostream> #include <fstream> - Pastebin.com (Using Fmodex for play sounds)
The win program can certainly work for anyone, but for the addon I'm very doubtful about that, since I don't test it with other resolution than 1080*1920 ^^'
If someone want to try this draft, here's a zip :
ESO CMP
But It's certainly very buggy at the moment