[Release] Devilian Basic CE hack menu

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  1. #1
    xviet4xlife's Avatar Contributor
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    [Release] Devilian Basic CE hack

    Updated as of 1/17/2016


    If anybody has anything new to contribute pm me. I'll be trading infinite Mana hack/Attack speed hack for any new hacks that i find worthy. PM it.


    Add these to Auto Assembly in cheat engine. Then add them to your cheat list/table.

    If you got ban don't post it. Do not use if you're afraid of being ban.

    I have leveled up from 1 - 52 and solo/party tons of Hell dungeons with numerous amount of obvious hack. And i still have not gotten banned. So if you got ban, you're just unlucky. It not because they automatically detected the cheats.

    Unlimited Zoom Out

    Code:
    [enable]
    0114BCE3:
    db 90 90
    
    [disable]
    0114BCE3:
    db 76 0E

    Instruction for Movement speed hack:

    Always have Movement Speed 1 active all the time. This will always maintain your speed hack regardless if you're slow/debuff (Not perferct, sometimes you will still be slowed, but as soon as you are done from getting slowed it will change your movement speed back to the speed hack value).

    When you First load into the game/load into a dungeon/exit a dungeon use Movement Speed Toggle. This is like a "Jump start" if you will, to the movement speed hack. Once you use Movement Speed Toggle, you turn it off. You will still have the speed hack. After this Movement Speed 1 should maintain your speed hack for the duration of the Dungeon/ if you exit a Dungeon.

    Movement Speed 1 (Always have this Toggled ON)

    Code:
    define(address,02670EA9)
    define(bytes,E8 92 90 09 00)
    
    [ENABLE]
    
    assert(address,bytes)
    alloc(newmem,$1000)
    label(base1)
    label(base2)
    label(base3)
    label(base4)
    label(speed8)
    label(base5)
    label(base7)
    label(base6)
    label(base8)
    label(code)
    label(return)
    
    newmem:
    
    base6:
      cmp [esi+1c],(float)6
      JG code
      JNE base1
      JE speed8
    
    base1:
      cmp [esi+1c],(float)5
      JG code
      JNE base8
      JE speed8
    
    base2:
      cmp [esi+1c],(float)4
      JG code
      JNE base7
      JE speed8
    
    base3:
      cmp [esi+1c],(float)3
      JG code
      JNE base4
      JE speed8
    
    base4:
      cmp [esi+1c],(float)2
      JG code
      JNE base5
      JE speed8
    
    base5:
      cmp [esi+1c],(float)1
      JG code
      JNE code
      JE speed8
    
    base7:
      cmp [esi+1c],(float)3.5
      JG code
      JNE base3
      JE speed8
    
    base8:
      cmp [esi+1c],(float)4.999999523
      JG code
      JNE base2
      JE speed8
    
    speed8:
      mov [esi+1c],(float)8 // change 5 to 8
      jmp code // return to normal
    
    code:
      call 02709F40
      jmp return
    
    address:
      jmp base6
    
    return:
    
    [DISABLE]
    
    address:
      db bytes
      // call 02709F40
    
    dealloc(newmem)
    Movement Speed Toggle (Toggle this every time you go into a Dungeon/Out of a dungeon.)

    Code:
    {$lua}
    cheat_name = "MyCheat"
    [ENABLE]
    local pattern = "00 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 A0 40 00 00 A0"
    local replace = "00 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 00 41 00 00 A0"
    -- edit the name of the cheat
    -- edit the pattern to search
    -- edit the replacement bytes
    -- use ?? to ignore the bytes
    -- do not edit the code below
    local scans = AOBScan(pattern)
    if scans == nil then
      showMessage("Unable to find pattern:\n"..pattern)
    else
      local saved = {}
      local length = (#replace + 1) / 3
      for i = 0, scans.Count - 1 do
        local backup = readBytes(scans[i], length, true)
        local bytes = {}
        for hex in string.gmatch(replace, "%S+") do
          local size = #bytes + 1
          if hex == "??" then
            bytes[size] = backup[size]
          else
            bytes[size] = tonumber(hex, 16)
          end
        end
        saved[i] = backup
        writeBytes(scans[i], bytes)
      end
      _G[cheat_name] = {
        ["scans"] = scans,
        ["saved"] = saved
      }
    end
    [DISABLE]
    local vars = _G[cheat_name]
    if vars ~= nil then
      local scans = vars.scans
      local saved = vars.saved
      scans.Destroy()
      vars.scans = nil
      vars.saved = nil
      vars = nil
      _G[cheat_name] = nil
    end

    "Run" attack animation (only benefit is that you don't get the small delay at the start of your animation)

    Code:
    [ENABLE]
    019F8050:
    jmp 019F8114
     
     
    [DISABLE]
    019F8050:
    je 019F8114
    Last edited by xviet4xlife; 01-17-2016 at 09:32 AM.

    [Release] Devilian Basic CE hack
  2. Thanks creany12, Parog, stampe1337 (3 members gave Thanks to xviet4xlife for this useful post)
  3. #2
    creany12's Avatar Member
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    Hello xviet4xlife,
    thanks for sharing the value's for cheat engine.
    could you maybe explain me how to find the value 01A10426 with cheat engine?
    normally i dont use cheat engine and i can only find trash tutorials, would be nice if you could do a little tutorial for me and other pp in this forum ^^

  4. #3
    xviet4xlife's Avatar Contributor
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    I debug everything with ollydbg. Using Search Reference i can find comments that the developer left in the game files. For that particular code stack, it was labeled "SkillChainingDuration". And i just try to fiddle around the memory region until i find a good result.

  5. #4
    creany12's Avatar Member
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    good,
    do you edit your thread if you find something new?

  6. #5
    Difilet's Avatar Member
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    Guys please help with Unlimited Zoom Out tell on fingers who do not mind.

  7. #6
    Parog's Avatar Kitsune Da-O! M.L.G. CoreCoins Purchaser Authenticator enabled
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    Originally Posted by xviet4xlife View Post
    Easy Cheat Engine hacks.



    Unlimited Zoom Out

    Right click Fill with NOP

    01142743



    Evoker Only (Fast Lightning Sphere)

    01A10426

    Change jb 01A10489 to JMP 01A10489



    Tele SpeedHack

    Fill with NOP for both. This will D/C you if you constantly click your mouse.

    01CE2DDE
    01CE2E6E


    If anybody has anymore interesting hacks that's willing to share with me, i'll appreciate it.

    Update after patch:
    Unlimited Zoom: 0114D263
    Lightning Sphere: 01A20856

    I took the liberty to add them in my thread with the cheat table to make it easier for people to use. Let me know if you want me to remove them. I gave you credit on the Cheat Table and in the thread.
    What's a Parog?
    Looking for competitive Valorant team!

  8. #7
    xviet4xlife's Avatar Contributor
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    Updated list as of 1/17/2016

  9. #8
    kombatzero's Avatar Member
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    PLEASE HELP UPDATE Lightning Sphere code

  10. #9
    cardss's Avatar Member
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    How did you guys get the address for ZooM?

    020DAAC1 - F3 0F10 41 5C - movss xmm0,[ecx+5C]

    0206E30F - F3 0F11 41 5C - movss [ecx+5C],xmm0

    Not exactly sure how to modify these to replicate your zoom feature.
    Last edited by cardss; 12-18-2016 at 11:16 PM.

  11. #10
    stampe1337's Avatar Member
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    Speedhack doesnt work anymore.

  12. #11
    procurando's Avatar Member
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    Originally Posted by xviet4xlife View Post
    Updated as of 1/17/2016


    If anybody has anything new to contribute pm me. I'll be trading infinite Mana hack/Attack speed hack for any new hacks that i find worthy. PM it.


    Add these to Auto Assembly in cheat engine. Then add them to your cheat list/table.

    If you got ban don't post it. Do not use if you're afraid of being ban.

    I have leveled up from 1 - 52 and solo/party tons of Hell dungeons with numerous amount of obvious hack. And i still have not gotten banned. So if you got ban, you're just unlucky. It not because they automatically detected the cheats.

    Unlimited Zoom Out

    Code:
    [enable]
    0114BCE3:
    db 90 90
    
    [disable]
    0114BCE3:
    db 76 0E

    Instruction for Movement speed hack:

    Always have Movement Speed 1 active all the time. This will always maintain your speed hack regardless if you're slow/debuff (Not perferct, sometimes you will still be slowed, but as soon as you are done from getting slowed it will change your movement speed back to the speed hack value).

    When you First load into the game/load into a dungeon/exit a dungeon use Movement Speed Toggle. This is like a "Jump start" if you will, to the movement speed hack. Once you use Movement Speed Toggle, you turn it off. You will still have the speed hack. After this Movement Speed 1 should maintain your speed hack for the duration of the Dungeon/ if you exit a Dungeon.

    Movement Speed 1 (Always have this Toggled ON)

    Code:
    define(address,02670EA9)
    define(bytes,E8 92 90 09 00)
    
    [ENABLE]
    
    assert(address,bytes)
    alloc(newmem,$1000)
    label(base1)
    label(base2)
    label(base3)
    label(base4)
    label(speed8)
    label(base5)
    label(base7)
    label(base6)
    label(base8)
    label(code)
    label(return)
    
    newmem:
    
    base6:
      cmp [esi+1c],(float)6
      JG code
      JNE base1
      JE speed8
    
    base1:
      cmp [esi+1c],(float)5
      JG code
      JNE base8
      JE speed8
    
    base2:
      cmp [esi+1c],(float)4
      JG code
      JNE base7
      JE speed8
    
    base3:
      cmp [esi+1c],(float)3
      JG code
      JNE base4
      JE speed8
    
    base4:
      cmp [esi+1c],(float)2
      JG code
      JNE base5
      JE speed8
    
    base5:
      cmp [esi+1c],(float)1
      JG code
      JNE code
      JE speed8
    
    base7:
      cmp [esi+1c],(float)3.5
      JG code
      JNE base3
      JE speed8
    
    base8:
      cmp [esi+1c],(float)4.999999523
      JG code
      JNE base2
      JE speed8
    
    speed8:
      mov [esi+1c],(float)8 // change 5 to 8
      jmp code // return to normal
    
    code:
      call 02709F40
      jmp return
    
    address:
      jmp base6
    
    return:
    
    [DISABLE]
    
    address:
      db bytes
      // call 02709F40
    
    dealloc(newmem)
    Movement Speed Toggle (Toggle this every time you go into a Dungeon/Out of a dungeon.)

    Code:
    {$lua}
    cheat_name = "MyCheat"
    [ENABLE]
    local pattern = "00 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 A0 40 00 00 A0"
    local replace = "00 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 00 41 00 00 A0"
    -- edit the name of the cheat
    -- edit the pattern to search
    -- edit the replacement bytes
    -- use ?? to ignore the bytes
    -- do not edit the code below
    local scans = AOBScan(pattern)
    if scans == nil then
      showMessage("Unable to find pattern:\n"..pattern)
    else
      local saved = {}
      local length = (#replace + 1) / 3
      for i = 0, scans.Count - 1 do
        local backup = readBytes(scans[i], length, true)
        local bytes = {}
        for hex in string.gmatch(replace, "%S+") do
          local size = #bytes + 1
          if hex == "??" then
            bytes[size] = backup[size]
          else
            bytes[size] = tonumber(hex, 16)
          end
        end
        saved[i] = backup
        writeBytes(scans[i], bytes)
      end
      _G[cheat_name] = {
        ["scans"] = scans,
        ["saved"] = saved
      }
    end
    [DISABLE]
    local vars = _G[cheat_name]
    if vars ~= nil then
      local scans = vars.scans
      local saved = vars.saved
      scans.Destroy()
      vars.scans = nil
      vars.saved = nil
      vars = nil
      _G[cheat_name] = nil
    end

    "Run" attack animation (only benefit is that you don't get the small delay at the start of your animation)

    Code:
    [ENABLE]
    019F8050:
    jmp 019F8114
     
     
    [DISABLE]
    019F8050:
    je 019F8114
    Cam you explain how to do attack speed hack? Or sell it?

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