Originally Posted by
mayainverse
sooo. anyone want to help me wtih my fkn problem. trying to help u guys make a fly hack. but no one answering my question
I think it will help to find the Z value of the actual ground, then setting it the value you want to fly at, after all the problem with flight at the moment is Z banding to the value of the ground.
Either that or there is a check for what Z you are at that jumps to a path that forces you to the value of the actual ground, which you could skip, remove or change depending on what you want. There are also Z Velocity values that let you reverse gravity that deserve some play ;3
I hope this helps you out!
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Skyechang (1 members gave Thanks to Parog for this useful post)