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  1. #1
    SimpleF's Avatar Private
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    Learning to make BOTS

    Hey guys, i was wondering if anyone could send me in the right direction here

    So i know a far bit of Cheat engine now, i am able to find almost everything i need using CE.


    what im wondering in MMORPGS, how can i find monsters around me
    i can find like my own characters info
    so im trying to make some kind of radar hack, or something similar, so i can get all the monsters position around me.
    from there if i can find it hopefully i can find their position, with that i can be able to calculate the distance and such to acctually get to the monsters.

    so far i have been able to do find my own position in the game Counter strike, and enemy positon and such,
    and in counter strike i am able to find the distance of the enemies and do my stuff with it.

    but in MMORPS its different and i can not find the enemies around me, if i click on the enemy i am able to get their ID and level, but without clicking on them i can not find anything about them, is there different ways to find these values with CE or maybe there are other techniques to find these ?

    Cheers

    Learning to make BOTS
  2. #2
    karnkore's Avatar Member
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    Learn about game structures, it could be using a linked list or a simple dynamic array with continuous memory. You can try search for names of two monsters that are next to each other, then in cheat engine go to dissect memory at that address, see what the difference is between the first and second address and thats the struct size. You can then start mapping out the entity struct, if has a pointer to another similar struct its probably a linked list.

    The best way though is to use ollydbg and ida pro. Use debug strings to get an idea of what is happening in the code. You can set breakpoints and step through the code to see what is happening.

    Reverse engineering is a big topic but you can start with learning how to make radar hacks that simply scan all entities around you.

  3. #3
    SimpleF's Avatar Private
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    Originally Posted by karnkore View Post
    Learn about game structures, it could be using a linked list or a simple dynamic array with continuous memory. You can try search for names of two monsters that are next to each other, then in cheat engine go to dissect memory at that address, see what the difference is between the first and second address and thats the struct size. You can then start mapping out the entity struct, if has a pointer to another similar struct its probably a linked list.
    I have been able to do this in Counter strike but the MMORPG game im trying to get the monsters adress is just not possible or i am doing it wrong.

    Originally Posted by karnkore View Post
    The best way though is to use ollydbg and ida pro. Use debug strings to get an idea of what is happening in the code. You can set breakpoints and step through the code to see what is happening.

    Reverse engineering is a big topic but you can start with learning how to make radar hacks that simply scan all entities around you.
    il try with ollydbg, but what is ida pro ? never heard of that
    btw is there any tutorials you can think of with ollydbg ?, i have done assembly, so i have a idea of whats happening but i do not remember all the commands.

    Thanks

  4. #4
    karnkore's Avatar Member
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    I don't know any specific tutorial but I mostly learned by doing and reading whatever I can google. Set yourself goals and get a small document where you tick each goal off as your skill increases. I give you a small challenge, make a noclip hack for outlast.

  5. #5
    SimpleF's Avatar Private
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    Originally Posted by karnkore View Post
    I don't know any specific tutorial but I mostly learned by doing and reading whatever I can google. Set yourself goals and get a small document where you tick each goal off as your skill increases. I give you a small challenge, make a noclip hack for outlast.
    aah okay

    Is this the way Olly basically works ?
    You find adresses from Cheat engine and then use it in Olly ? '
    or can you directly in Olly find the adresses ?

    And outlast, if im correct you dont even use guns in that game ? or does noclip mean something else than what im thinking ?

    acctually another question, if you can not find a specific adress your looking for using CE, can you possibly find it using Olly ?

    Cheers
    Last edited by SimpleF; 05-28-2014 at 07:57 AM.

  6. #6
    karnkore's Avatar Member
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    Ollydbg is better for stepping through the code and cheat engine has a lot more cooler features to help you find offsets. Ida pro is amazing for static analysis since it has flirt signatures and you can see where they are called in the code. You can find a function you need and call it or detour it with DLL injection. The debugger in cheat engine is decent too, I can write scripts that change the asm code and bind it to a keypress. Outlast has no guns thats right, noclip means disabling collision for the player.

  7. #7
    SimpleF's Avatar Private
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    Originally Posted by karnkore View Post
    Ollydbg is better for stepping through the code and cheat engine has a lot more cooler features to help you find offsets. Ida pro is amazing for static analysis since it has flirt signatures and you can see where they are called in the code. You can find a function you need and call it or detour it with DLL injection. The debugger in cheat engine is decent too, I can write scripts that change the asm code and bind it to a keypress. Outlast has no guns thats right, noclip means disabling collision for the player.
    I can absolutley not find anything using just Olly, i can find stuff using CE

    and i can not find any tutorials where people acctually explain how to use Olly, i tried my way thru it but i just cant find anything at all...


    I just tried with a simple game Deus Ex The Fall, i can find health, credits and pretty much everything that is possible, but when i try to do the same with in Olly, i can not find a single thing, i know where the adresses are, if i search for the adresses they show up, but if i want to try to find my way to the adress and function without acctually using CE i cant think of a way.....

    how would you go about doing something like that ?
    Last edited by SimpleF; 06-01-2014 at 10:51 AM.

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