I want to change things up and start doing things using managed libraries. The problem is, i can't seem to find an efficient method to debug.
Some info on what I have managed to do so far:
- - Injected a native C++ module into the target process (in this case wow).
- - The injected C++ module starts the CLR and calls a function from a managed C#.dll library.
- - The above mentioned function installs an endscene detour.
- - The endscene detour is confirmed to be hit 30-40 times per second via .txt logging.
Logging would prove to be extremely tedious and it would be really nice if i had the option to step through the code in VS2008.
Is this at all possible?