I am very new to programming, and so far only know very basic things.
I need ideas of things to make for a beginner.
I already made a web browser, but I don't have any ideas about what to try and make
I am very new to programming, and so far only know very basic things.
I need ideas of things to make for a beginner.
I already made a web browser, but I don't have any ideas about what to try and make
Made an toolbox, with Browser, Calender, Music Player, Video Player, Realmlist Changer, E-Mailer ect
- EmiloZ
Why fill up a signature?
Well, I just made a .BAT Editor that I'm going to release and get feedback on![]()
Try something that reads from text files and parses them.
Realmlist switchers are a good place to start aswell.(The my.computer.filesystem) has everything you need.
If you want some rep while you're at it, you can make one of those fake gamecard duplicators with an email function built in.
Well here's my program that I made.
http://www.mmowned.com/forums/genera...ml#post1248399
So anyways, I've made my BAT editor, and now I'm trying to make a gamecard generator.
I can't get the random function to work though... big problem right? Defeats the whole purpose of it hahah.
That's what I have, and Disp.Text = dim number rnd (1, 10) has an error, dim is underlined with blue and is expecting an expression.Code:Public Class Form1 Private Sub Gen_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Gen.Click Dim rnd As Random() Disp.Text = dim number rnd(1, 10) End Sub End Class
Help please :O
random() produces a random number between 0 and 1
labelx.text = rnd() might produce 0.24 (just a guess :P )
labelx.text = ( rnd() * 10 ) might produce 2.4
labelx.text = (int( rnd() * 10 )) might produce 2 (rounded up/down)
i'm not sure if these code examples will work but they should point you in the right direction.
note that you will get the same random number each time you run the app (for debugging purposes) to fix this add randomize() on form1_load which uses the system clock to create a random starting point.
as for your other problem i don't think you can declare a variable when setting a property
this.text = dim blabla as string = "no" // wrong.
dim blabla as string = "yes"
this.text = blabla // right.
or more simply
this.text = "yes" // also right.
Alright, I made a realmlist changer, please tell me what you think
http://www.mmowned.com/forums/bots-p...ml#post1250137