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  1. #1
    vodkabydlo's Avatar Member
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    Competitive/Quick play queue time request [need help]

    Hi. I wanna build a little feature that will request competitive and quick play queue time at any given moment. Mostly this feature would be interesting for dps obviously. So i've got 2 questions that need to be answered. First, there should be an API that client is requesting when one's entering a page where queue time is shown. Second, anyone here experienced in decrypting TCP of overwatch? I was sniffing with wireshark and i found out exactly what packet is receiving this info, but how can i decrypt it without keys? Session keys via environmental varialble doesn't work for some reason.

    Competitive/Quick play queue time request [need help]
  2. #2
    Hazzbazzy's Avatar wannabe hackerlol Authenticator enabled
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    Originally Posted by vodkabydlo View Post
    Hi. I wanna build a little feature that will request competitive and quick play queue time at any given moment. Mostly this feature would be interesting for dps obviously. So i've got 2 questions that need to be answered. First, there should be an API that client is requesting when one's entering a page where queue time is shown. Second, anyone here experienced in decrypting TCP of overwatch? I was sniffing with wireshark and i found out exactly what packet is receiving this info, but how can i decrypt it without keys? Session keys via environmental varialble doesn't work for some reason.
    You typically receive the packet at a programmatic level as opposed to a networking level; it's much easier to find it in a non encrypted state there.
    "HOLY TIME MACHINE BATMAN! it's 1973!"
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  3. #3
    vodkabydlo's Avatar Member
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    Are you suggesting attaching a debugger? Debugging on windows is a dark forest to me. To be honest i was hoping for a simpler solution with known API. If that's not the case maybe i misunderstood.

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    Hazzbazzy's Avatar wannabe hackerlol Authenticator enabled
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    Originally Posted by vodkabydlo View Post
    Are you suggesting attaching a debugger? Debugging on windows is a dark forest to me. To be honest i was hoping for a simpler solution with known API. If that's not the case maybe i misunderstood.
    I am talking about reverse engineering. There are various public OW APIs, although I don't know what you can access with them
    "HOLY TIME MACHINE BATMAN! it's 1973!"
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  5. #5
    vodkabydlo's Avatar Member
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    Originally Posted by Xion1231 View Post
    I signed up to write down a review.
    The performance of this product is incomparable to other products.
    Predictions are much better than hyperflick , critical hit.
    I think you've made a mistake with a thread

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