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  1. #1
    sbuj's Avatar Member CoreCoins User Premium Seller
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    SuccWatch V1

    SuccWatch V1
    Modified by me

    Just some Korean modified cheat, seems to be undetected i guess i dont know.

    ================================================== ===

    Aimbot
    TriggerBot
    Bunch of reloads
    Bunch of extras
    Korean
    ================================================== ===
    Keep shit in the same folder and you will be fine.
    Its like the old ahks so im not gonna provide support on this one

    ================================================== ====

    Virus Scans:
    Jotti: succwatchoc.zip - Jotti's malware scan

    Vtotal: Antivirus scan for 6e124579f60967670385c5bb5e54ef4b8451e5c194e19b521d6b48b05595e794 at
    2017-03-13 07:13:05 UTC - VirusTotal
    Attached Files Attached Files
    Last edited by sbuj; 03-13-2017 at 02:15 AM.

  2. Thanks DvASystems, Mo11y, Bizek, bladerfrenzy, Forceus, MassivPlay, zi0nic, SUCC (8 members gave Thanks to sbuj for this useful post)
  3. #2
    DvASystems's Avatar Administrator Overwatch Hack & Cheat Mod /M.LG\

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    Source code has been verified as working. Approved.
    In charge of OverWatch Hacks and Cheats forum. PM me if you have any question or troubles."Chens.Cafe - Overwatch Aimbot"

  4. Thanks bladerfrenzy (1 members gave Thanks to DvASystems for this useful post)
  5. #3
    Mo11y's Avatar Member
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    nice release m8, ahk
    Code:
    ; <COMPILER: v1.1.22.04>
    #NoTrayIcon
    Box_Init(C="0000FF") {
    Gui, 96: -Caption +ToolWindow +E0x20
    Gui, 96: Color, % C
    Gui, 97: -Caption +ToolWindow +E0x20
    Gui, 97: Color, % C
    Gui, 98: -Caption +ToolWindow +E0x20
    Gui, 98: Color, % C
    Gui, 99: -Caption +ToolWindow +E0x20
    Gui, 99: Color, % C
    }
    Box_Draw(X, Y, W, H, T="1", O="I") {
    	If(W < 0)
    		X += W, W *= -1
    	If(H < 0)
    		Y += H, H *= -1
    	If(T >= 2)
    	{
    		If(O == "O")
    			X -= T, Y -= T, W += T, H += T
    		If(O == "C")
    			X -= T / 2, Y -= T / 2
    		If(O == "I")
    			W -= T, H -= T
    	}
    	Gui, 96: Show, % "x" X " y" Y " w" W " h" T " NA", Horizontal 1
    	Gui, 96:+AlwaysOnTop
    	Gui, 98: Show, % "x" X " y" Y + H " w" W " h" T " NA", Horizontal 2
    	Gui, 98:+AlwaysOnTop
    	Gui, 97: Show, % "x" X " y" Y " w" T " h" H " NA", Vertical 1
    	Gui, 97:+AlwaysOnTop
    	Gui, 99: Show, % "x" X + W " y" Y " w" T " h" H " NA", Vertical 2
    	Gui, 99:+AlwaysOnTop
    }
    Box_Destroy() {
    	Loop, 4
    	Gui, % A_Index + 95 ": Destroy"
    }
    Box_Hide() {
    	Loop, 4
    	Gui, % A_Index + 95 ": Hide"
    }
    Gui Add, Text, x210 y35 w150 h20, 1280x720  [F1]
    Gui Add, Text, x210 y55 w150 h20, 1920x1080  [F2]
    Gui Add, Text, x210 y75 w150 h20, Restart [F3]
    Gui Add, Text, x210 y95 w150 h20, Program End [F4]
    Gui Add, Text, x210 y115 w150 h20, Pause Cheat [ALT]
    Gui,Add, Checkbox,x20 y55 w90 h15 vaimtype3, Mouse B4
    Gui,Add, Checkbox,x110 y55 w90 h15 vaimtype4, Mouse B5
    Gui Add, GroupBox, cblue x10 y10 w187 h70, Hotkey
    Gui Add, CheckBox, x20 y30 w80 h20 vaimtype Checked, Left Click
    Gui Add, CheckBox, x110 y30 w80 h20 vaimtype1 Checked, Right Click
    Gui Add, GroupBox, cblue x10 y85 w187 h50, Aim Location
    Gui Add, Text, x40 y110 w35 h20, Speed :
    Gui Add, Edit, x80 y105 w50 h20 vrx, 5
    Gui Add, GroupBox, cblue x10 y225 w187 h145, Reloads
    Gui Add, Radio, cRed x16 y248 w140 h15 , No Fast Loading
    Gui Add, Radio, x16 y268 w140 h15 vpharah, Pharah Fast
    Gui Add, Radio, x16 y288 w140 h15 vreaper, Reaper Fast Load
    Gui Add, Radio, x16 y308 w140 h15 vsombra, Sombra Fast load
    Gui Add, Radio, x16 y328 w140 h15 vroadhog, RoadHog Fast Load
    Gui Add, Radio, x16 y348 w140 h15 vtorbjorn, Torbjorn Fast load
    Gui Add, GroupBox, cblue x205 y225 w187 h145, Other Hacks
    Gui Add, CheckBox, x210 y248 w170 h20 vmccree, Mcree tool
    Gui Add, CheckBox, x210 y268 w150 h15 vroadhog1, RoadHog Combo
    Gui Add, CheckBox, x210 y288 w150 h15 vtrigger, Trigger Bot
    Gui Add, CheckBox, cRed x210 y328 w150 h15 vbunny, Bunny Hop
    Gui Add, CheckBox, cRed  x210 y348 w150 h15 voverlayActive, Overlay
    Gui Add, button, x210 y10 w50 h20 gsub1, Must Read
    Gui Add, button, x260 y10 w50 h20 gsub2, Help
    Gui Add, button, x310 y10 w50 h20 gsub3, Etc
    Gui Add, GroupBox, cblue x10 y140 w187 h80, Fov
    Gui Add, Text, x16 y164 w35 h20, x:
    Gui Add, Slider,x48 y160 w130 h25 vxrange Invert Tickinterval1 range1-4, 4
    Gui Add, Text, x16 y188 w35 h19, y:
    Gui Add, Slider,x48 y184 w130 h25 vyrange Invert Tickinterval1 range1-4, 4
    Gui Add, GroupBox, cblue x205 y140 w187 h50, Aim Area
    Gui Add, Text, x220 y163 w35 h20, x:
    Gui Add, Edit, x255 y160 w35 h20 vxa, 58
    Gui Add, Text, x305 y163 w35 h20, y:
    Gui Add, Edit, x340 y160 w35 h20 vxy, 85
    Gui Show, w402 h380, SuccWatch v1
    Loop {
    	Gui, Submit, NoHide
    	Sleep -1
    }
    Return
    
    TrigerSub:
    GuiControlGet, trigger
    if trigger
    setbatchlines,-1
    dir := "1.png"
    if (!fileexist(dir)) {
    	URLDownloadToFile,https://i.imgur.com/wrQBaYL.png, % dir
    	while (!fileexist(dir))
    		sleep, 50
    }
    wingetpos,,,ww,wh, % "ahk_class TankWindowClass"
    center_x := ww/2
    center_y := wh/2
    loop {
    	ImageSearch, , , % center_x, 0, % center_x, % center_y, % "*100 " dir
    	If (!Errorlevel) {
    		ImageSearch, , , % center_x, % center_y, % center_x, % wh, % "*100 " dir
    		If (!Errorlevel)
    			Send {Click down}
    		Sleep,225
    		Send {Click up}
    		Sleep,20
    	}
    }
    Return
    F4::
    exitapp
    Return
    #If bunny=1
    *~$Space::
    sleep 20
    loop
    {
    	GetKeyState, SpaceState, Space, P
    	if SpaceState = U
    		break
    	Sleep 1
    	Send, {Blind}{Space}
    }
    Return
    #If
    Return
    #If sombra=1
    $r::
    Send {r}
    Sleep 600
    Send {v}
    Return
    #If roadhog1=1
    LShift::
    MouseClick, right
    Sleep, 5
    Send {LShift Down}{LShift up}
    sleep, 1200
    MouseClick, Left
    sleep, 50
    Send {v down}{v up}
    Return
    #If
    Return
    #If roadhog=1
    $r::
    Send {r}
    Sleep 1880
    Send {v}
    Return
    #If
    Return
    #If torbjorn=1
    $r::
    Send {r}
    Sleep 1780
    Send {v}
    Return
    #If
    Return
    #If pharah=1
    $r::
    Send {r}
    Sleep 1200
    Send {v}
    Return
    #If
    return
    #If reaper=1
    $r::
    Send {r}
    Sleep 300
    Send {v}
    Return
    #If
    return
    #If mccree=1
    ~RButton::
    Loop
    If GetKeyState("RButton") {
    Sleep, 3
    moveAmount := (moveAmount = 2) ? 3 : 0
    mouseXY(moveAmount,5.0)
    }
    else
    break
    Return
    mouseXY(x,y)
    {
    DllCall("mouse_event",int,1,int,x,int,y,uint,0,uint,0)
    }
    #If
    #if trigger=1
    ~LButton::
    setbatchlines,-1
    dir := "1.png"
    if (!fileexist(dir)) {
    URLDownloadToFile,https://i.imgur.com/wrQBaYL.png, % dir
    while (!fileexist(dir))
    sleep, 50
    }
    wingetpos,,,ww,wh, % "ahk_class TankWindowClass"
    center_x := ww/2
    center_y := wh/2
    loop {
    ImageSearch, , , % center_x, 0, % center_x, % center_y, % "*100 " dir
    If (!Errorlevel) {
    ImageSearch, , , % center_x, % center_y, % center_x, % wh, % "*100 " dir
    If (!Errorlevel)
    Send {Click down}
    Sleep,225
    Send {Click up}
    Sleep,20
    }}
    return
    #If
    sub1:
    {
    msgbox, Asian dude who wrote this put some random nonsense
    }
    return
    sub2:
    {
    msgbox, BorderLess Windowed, you know the drill
    }
    return
    sub3:
    {
    msgbox, Here he says its some edit of another korean cheat
    }
    return
    GuiClose:
    ExitApp
    return
    SkinForm(Param1 = "Apply", DLL = "", SkinName = ""){
    if(Param1 = Apply){
    DllCall("LoadLibrary", str, DLL)
    DllCall(DLL . "\USkinInit", Int,0, Int,0, AStr, SkinName)
    }else if(Param1 = 0) {
    DllCall(DLL . "\USkinExit")
    }}
    Change1:
    MsgBox, Applied
    Gui,Submit, Nohide
    return
    F1::
    #Persistent
    #KeyHistory, 0
    #NoEnv
    #HotKeyInterval 1
    #MaxHotkeysPerInterval 127
    #InstallKeybdHook
    #UseHook
    #SingleInstance, Force
    SetKeyDelay,-1, 8
    SetControlDelay, -1
    SetMouseDelay, 0
    SetWinDelay,-1
    SendMode, InputThenPlay
    SetBatchLines,-1
    ListLines, Off
    CoordMode, Mouse, Screen
    PID := DllCall("GetCurrentProcessId")
    Process, Priority, %PID%, Normal
    ZeroX := 640
    ZeroY := 360
    CFovX := 320
    CFovY := 200
    ScanL := 500
    ScanR := 800
    ScanT := 180
    ScanB := 400
    GuiControlget, rX
    GuiControlget, xa
    GuiControlget, ya
    GuiControlget, xrange
    GuiControlget, yrange
    GuiControlget, rX
    Loop, {
    Gui,Submit, Nohide
    if (aimtype=1)
    {
    GetKeyState, Mouse2, LButton, P
    GoSub MouseMoves2
    }
    if (aimtype1=1)
    {
    GetKeyState, Mouse2, RButton, P
    GoSub MouseMoves2
    }
    if (aimtype3=1)
    {
    GetKeyState, Mouse2, XButton1, P
    GoSub MouseMoves2
    }
    if (aimtype4=1)
    {
    GetKeyState, Mouse2, XButton2, P
    GoSub MouseMoves2
    }
    imageSearch, AimPixelX, AimPixelY, 0 + (A_Screenwidth * (xrange/10)), 0 + (A_Screenheight * (yrange/10)), A_Screenwidth - (A_Screenwidth * (xrange/10)), A_Screenheight - (A_Screenheight * (yrange / 10)), *4 hhp2.bmp
    GoSub GetAimOffset
    GoSub GetAimMoves
    if(ErrorLevel = 1){
    imageSearch, AimPixelX, AimPixelY, 0 + (A_Screenwidth * (xrange/10)), 0 + (A_Screenheight * (yrange/10)), A_Screenwidth - (A_Screenwidth * (xrange/10)), A_Screenheight - (A_Screenheight * (yrange / 10)), *4 hhp3.bmp
    GoSub GetAimOffset3
    GoSub GetAimMoves
    }
    Box_Init("0000FF")
    X := 0 + (A_Screenwidth * (xrange/10))
    Y := 0 + (A_Screenheight * (yrange/10))
    W := (A_Screenwidth - (A_Screenwidth * (xrange/10))) - X
    H := (A_Screenheight - (A_Screenheight * (yrange / 10))) -Y
    Box_Draw(X, Y , W, H)
    if(overlayActive=0){
    Box_Hide()
    }
    }
    MouseMoves:
    If ( Mouse2 == "D" ) {
    DllCall("mouse_event", uint, 1, int, MoveX, int, MoveY, uint, 0, int, 0)
    }
    Return
    MouseMoves1:
    If ( Mouse2 == "U" ) {
    DllCall("mouse_event", uint, 1, int, MoveX, int, MoveY, uint, 0, int, 0)
    }
    Return
    GetAimOffset:
    Gui,Submit, Nohide
    AimX := AimPixelX - ZeroX +xA
    AimY := AimPixelY - ZeroY +xY
    If ( AimX+5 > 0) {
    DirX := rx / 10
    }
    If ( AimX+5 < 0) {
    DirX := (-rx) / 10
    }
    If ( AimY+2 > 0 ) {
    DirY := rX /10 *0.5
    }
    If ( AimY+2 < 0 ) {
    DirY := (-rx) /10 *0.5
    }
    AimOffsetX := AimX * DirX
    AimOffsetY := AimY * DirY
    Return
    GetAimOffset3:
    Gui,Submit, Nohide
    AimX := AimPixelX - ZeroX +30
    AimY := AimPixelY - ZeroY +50
    If ( AimX+5 > 0) {
    DirX := rx / 10
    }
    If ( AimX+5 < 0) {
    DirX := (-rx) / 10
    }
    If ( AimY+2 > 0 ) {
    DirY := rX /10 *0.5
    }
    If ( AimY+2 < 0 ) {
    DirY := (-rx) /10 *0.5
    }
    AimOffsetX := AimX * DirX
    AimOffsetY := AimY * DirY
    Return
    GetAimMoves:
    RootX := Ceil(( AimOffsetX ** ( 1 )))
    RootY := Ceil(( AimOffsetY ** ( 1 )))
    MoveX := RootX * DirX
    MoveY := RootY * DirY
    Return
    SleepF:
    SleepDuration = 1
    TimePeriod = 1
    DllCall("Winmm\timeBeginPeriod", uint, TimePeriod)
    Iterations = 1
    StartTime := A_TickCount
    Loop, %Iterations% {
    DllCall("Sleep", UInt, TimePeriod)
    }
    DllCall("Winmm\timeEndPeriod", UInt, TimePeriod)
    Return
    DebugTool:
    MouseGetPos, MX, MY
    ToolTip, %AimOffsetX% | %AimOffsetY%
    ToolTip, %AimX% | %AimY%
    ToolTip, %IntAimX% | %IntAimY%
    ToolTip, %RootX% | %RootY%
    ToolTip, %MoveX% | %MoveY% || %MX% %MY%
    Return
    F2::
    #Persistent
    #KeyHistory, 0
    #NoEnv
    #HotKeyInterval 1
    #MaxHotkeysPerInterval 2000
    #InstallKeybdHook
    #UseHook
    #SingleInstance, Force
    SetKeyDelay,-1, 8
    SetControlDelay, -1
    SetMouseDelay, 0
    SetWinDelay,-1
    SendMode, InputThenPlay
    SetBatchLines,-1
    ListLines, Off
    CoordMode, Mouse, client
    PID := DllCall("GetCurrentProcessId")
    Process, Priority, %PID%, Normal
    ZeroX := 960
    ZeroY := 540
    CFovX := 80
    CFovY := 200
    ScanL := 660
    ScanR := 1250
    ScanT := 280
    ScanB := 610
    GuiControlget, rX
    GuiControlget, xa
    GuiControlget, ya
    GuiControlget, xrange
    GuiControlget, yrange
    Loop, {
    Gui,Submit, Nohide
    if (aimtype=1)
    {
    GetKeyState, Mouse2, LButton, P
    GoSub MouseMoves2
    }
    if (aimtype1=1)
    {
    GetKeyState, Mouse2, RButton, P
    GoSub MouseMoves2
    }
    if (aimtype3=1)
    {
    GetKeyState, Mouse2, XButton1, P
    GoSub MouseMoves2
    }
    if (aimtype4=1)
    {
    GetKeyState, Mouse2, XButton2, P
    GoSub MouseMoves2
    }
    imageSearch, AimPixelX, AimPixelY, 0 + (A_Screenwidth * (xrange/10)), 0 + (A_Screenheight * (yrange/10)), A_Screenwidth - (A_Screenwidth * (xrange/10)), A_Screenheight - (A_Screenheight * (yrange / 10)), *4 hhp2.bmp
    GoSub GetAimOffset1
    GoSub GetAimMoves1
    if(ErrorLevel = 1){
    imageSearch, AimPixelX, AimPixelY, 0 + (A_Screenwidth * (xrange/10)), 0 + (A_Screenheight * (yrange/10)), A_Screenwidth - (A_Screenwidth * (xrange/10)), A_Screenheight - (A_Screenheight * (yrange / 10)), *4 hhp.bmp
    GoSub GetAimOffset2
    GoSub GetAimMoves1
    }
    Box_Init("0000FF")
    X := 0 + (A_Screenwidth * (xrange/10))
    Y := 0 + (A_Screenheight * (yrange/10))
    W := (A_Screenwidth - (A_Screenwidth * (xrange/10))) - X
    H := (A_Screenheight - (A_Screenheight * (yrange / 10))) -Y
    Box_Draw(X, Y , W, H)
    if(overlayActive=0){
    Box_Hide()
    }
    }
    MouseMoves2:
    If ( Mouse2 == "D" ) {
    DllCall("mouse_event", uint, 1, int, MoveX, int, MoveY, uint, 0, int, 0)
    }
    Return
    MouseMoves11:
    If ( Mouse2 == "U" ) {
    DllCall("mouse_event", uint, 1, int, MoveX, int, MoveY, uint, 0, int, 0)
    }
    GetAimOffset1:
    Gui,Submit, Nohide
    AimX := AimPixelX - ZeroX +xa
    AimY := AimPixelY - ZeroY +xy
    If ( AimX+5 > 0) {
    DirX := rx / 10
    }
    If ( AimX+5 < 0) {
    DirX := (-rx) / 10
    }
    If ( AimY+2 > 0 ) {
    DirY := rX /10 *0.5
    }
    If ( AimY+2 < 0 ) {
    DirY := (-rx) /10 *0.5
    }
    AimOffsetX := AimX * DirX
    AimOffsetY := AimY * DirY
    Return
    GetAimOffset2:
    Gui,Submit, Nohide
    AimX := AimPixelX - ZeroX +40
    AimY := AimPixelY - ZeroY +70
    If ( AimX+5 > 0) {
    DirX := rx / 10
    }
    If ( AimX+5 < 0) {
    DirX := (-rx) / 10
    }
    If ( AimY+2 > 0 ) {
    DirY := rX /10 *0.5
    }
    If ( AimY+2 < 0 ) {
    DirY := (-rx) /10 *0.5
    }
    AimOffsetX := AimX * DirX
    AimOffsetY := AimY * DirY
    Return
    GetAimMoves1:
    RootX := Ceil(( AimOffsetX ** ( 1 )))
    RootY := Ceil(( AimOffsetY ** ( 1 )))
    MoveX := RootX * DirX
    MoveY := RootY * DirY
    Return
    reload:
    SleepF1:
    SleepDuration = 1
    TimePeriod = 1
    DllCall("Winmm\timeBeginPeriod", uint, TimePeriod)
    Iterations = 1
    StartTime := A_TickCount
    Loop, %Iterations% {
    DllCall("Sleep", UInt, TimePeriod)
    }
    DllCall("Winmm\timeEndPeriod", UInt, TimePeriod)
    Return
    DebugTool1:
    MouseGetPos, MX, MY
    ToolTip, %AimOffsetX% | %AimOffsetY%
    ToolTip, %AimX% | %AimY%
    ToolTip, %IntAimX% | %IntAimY%
    ToolTip, %RootX% | %RootY%
    ToolTip, %MoveX% | %MoveY% || %MX% %MY%
    Return
    ALT::
    pause
    SoundBEEP
    return
    F3::
    Reload

  6. Thanks trashjoe (1 members gave Thanks to Mo11y for this useful post)
  7. #4
    chaos1221's Avatar Member
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    This hax ddnt work

  8. #5
    sweetdisaster's Avatar Member
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    I can't get it to work, i'm new to this

  9. #6
    AnonymousD's Avatar Member CoreCoins User
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    tested the hack: x,y detection axis must be max for the aimbot to work, right click autoaim dont work, , Speed dont really matter - there was no diff when I put it to 5 and when I put it to 10. Mccree tool is mccree right click no recoil.

  10. #7
    ju844's Avatar Member
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    hi , ahk script ?

  11. #8
    cool.madara2's Avatar Member
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    work normally
    speed 10
    x55 y50
    overlay on
    1920x1080

  12. Thanks brunoruru (1 members gave Thanks to cool.madara2 for this useful post)
  13. #9
    quickplaya420's Avatar Member
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    Cry about your bans here v3.0

    Beware this is DETECTED!!! Almost all AHK is now. Well... there goes another account.

  14. #10
    ju844's Avatar Member
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    Originally Posted by quickplaya420 View Post
    Beware this is DETECTED!!! Almost all AHK is now. Well... there goes another account.
    did u get banned ?

  15. #11
    T r a c e r's Avatar Banned CoreCoins User
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    I think it's pretty funny almost every "cheat" is simply an AHK image scanner.

    lol.

  16. #12
    sr880828's Avatar Member
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    this is very helpful.Thanks.

  17. #13
    bladerfrenzy's Avatar Member
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    this doesnt work?? can someone please explain or help?? i have it set to borderless windowed, 1920x1080(60)(*), gamma/brightness/whatever set lower than half, and click f2. aim assist doesnt work. i also hit them first so the health bar appears but still doesnt work.
    Last edited by bladerfrenzy; 04-20-2017 at 09:21 PM.

  18. #14
    Jason346's Avatar Member
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    Your gamma/brightness shit should be at default and not touched whatsoever. That's probably it.

  19. Thanks gggg32 (1 members gave Thanks to Jason346 for this useful post)
  20. #15
    yonsmvp's Avatar Member
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    is this work? detected? undetected?

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