Stinkyjoints v9 update. - overjoint menu

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  1. #226
    AnonymousD's Avatar Member
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    I think with some update it is compatible with the Korean colorbot and such, made up of C++ and such ! nice work!

    Stinkyjoints v9 update. - overjoint
  2. #227
    xxgam3ma2t3rxx's Avatar Member CoreCoins Purchaser
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    Originally Posted by AtomX View Post
    Did you set your monitor to 1270x720?
    no let me try

  3. #228
    xxgam3ma2t3rxx's Avatar Member CoreCoins Purchaser
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    Originally Posted by AtomX View Post
    Did you set your monitor to 1270x720?
    It still did not work

  4. #229
    TheLordJesusHimself's Avatar Elite User Fuck am not Jewish. Authenticator enabled
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    Yes its still works
    Yes it accepts decimal points
    Yes i have used this all the time with no band
    There is no trigger bot in this version but will be in v10

    Sent from my SM-G930F using Tapatalk

  5. #230
    hackedXD's Avatar Member
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    yeah 1280x720 doesnt work at all, ive got 1920 working for me. Is there going to be a fix for this? Gw btw

  6. #231
    biometrico's Avatar Active Member CoreCoins Purchaser
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    Please stop trolls to Stinkyjoint.
    He done a big work for you and FREE, give thanks to him and stop flame

  7. #232
    hanzohanamura's Avatar Member
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    Originally Posted by Stinkyjoint View Post
    Yes its still works
    Yes it accepts decimal points
    Yes i have used this all the time with no band
    There is no trigger bot in this version but will be in v10

    Sent from my SM-G930F using Tapatalk
    sweeet

    Nice work buddy!

    edit : any chance of making more options for aim key, for example i would love a shift or leftalt option, its what i use on most games for it.
    Last edited by hanzohanamura; 10-26-2016 at 07:44 AM.

  8. #233
    TricksterJoe's Avatar Member
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    Originally Posted by Stinkyjoint View Post
    Yes its still works
    Yes it accepts decimal points
    Yes i have used this all the time with no band
    There is no trigger bot in this version but will be in v10

    Sent from my SM-G930F using Tapatalk
    Hi! so after toying around with the aimbot i find it Extremely well put together, good UI design and a very straight forward approach.

    But i do have a couple of issues that i believe could be handled pretty easily (?)

    1)I Noticed when you are standing in a long range (Longer then the aimbot is designed for) and you will get closer to an enemy Holding LMB, when you approach the range that the aimbot recognizes, It will automatically make a 180* turn from the enemy and onto the floor, I don't know what's causing it but it's persistant, if needed, i will make a video show casing the bug.

    2)Multiple Enemy HP Bars. If in a group fight, and you have hit multiple people, and they are all standing faily close to each other (HP bars do not intersect) Often times the aimbot will go CRAZY and just start swinging everywhere, what i think the problem is, is that your code doesn't take into account multiple "Objects" prioritization, and instead will jump back and forth to the 2 HP Bars that he detected, thus making the aimbot go nuts.

    Now, what i think i probable solution would be is to make it Ignore Other HP bars that are further away from the center of the screen; I know the complications involved when it comes to a three dimensional aspect, as taking into consideration the exacts coordinates + space is a pretty hard thing to do, so i think even a simple coordinate detector, and seeing which HP Bar is closer to the center of the screen is also a viable solution for now, another variable that you can take into consideration is the HP Bar Length and width, if the hero is further away from you, HP bar will be smaller as oppose to a hero that is closer to you, this way you can detect what HP bar should the aimbot focus on, and what HP Bars it should be ignoring.

    Again, this is just an idea, Im not sure what program you coded it in (I Assume AHK.), but as someone who worked with C++/C# for a long time, i know this is a possible thing to make.

    Thank you for your work, and sorry for my English, as it's not my main language !

    EDIT: For future refrence, here are the heroes i found work best with this aimbot: Zarya, DVA (Super underrated and she is basically a a shredder), Tracer, Soldier 76, Bastion.

  9. #234
    spoofjack's Avatar Active Member
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    Anyone try with Rein Yet?

    I have its NASTY Just Swinging the lights out on jumping genjis or circling meis are a thing of the past.

  10. #235
    hanzohanamura's Avatar Member
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    Originally Posted by TricksterJoe View Post
    Hi! so after toying around with the aimbot i find it Extremely well put together, good UI design and a very straight forward approach.

    But i do have a couple of issues that i believe could be handled pretty easily (?)

    1)I Noticed when you are standing in a long range (Longer then the aimbot is designed for) and you will get closer to an enemy Holding LMB, when you approach the range that the aimbot recognizes, It will automatically make a 180* turn from the enemy and onto the floor, I don't know what's causing it but it's persistant, if needed, i will make a video show casing the bug.

    2)Multiple Enemy HP Bars. If in a group fight, and you have hit multiple people, and they are all standing faily close to each other (HP bars do not intersect) Often times the aimbot will go CRAZY and just start swinging everywhere, what i think the problem is, is that your code doesn't take into account multiple "Objects" prioritization, and instead will jump back and forth to the 2 HP Bars that he detected, thus making the aimbot go nuts.

    Now, what i think i probable solution would be is to make it Ignore Other HP bars that are further away from the center of the screen; I know the complications involved when it comes to a three dimensional aspect, as taking into consideration the exacts coordinates + space is a pretty hard thing to do, so i think even a simple coordinate detector, and seeing which HP Bar is closer to the center of the screen is also a viable solution for now, another variable that you can take into consideration is the HP Bar Length and width, if the hero is further away from you, HP bar will be smaller as oppose to a hero that is closer to you, this way you can detect what HP bar should the aimbot focus on, and what HP Bars it should be ignoring.

    Again, this is just an idea, Im not sure what program you coded it in (I Assume AHK.), but as someone who worked with C++/C# for a long time, i know this is a possible thing to make.

    Thank you for your work, and sorry for my English, as it's not my main language !

    EDIT: For future refrence, here are the heroes i found work best with this aimbot: Zarya, DVA (Super underrated and she is basically a a shredder), Tracer, Soldier 76, Bastion.
    You have to use this hack smartly, dont just go aim boting if there is like 3 people on the screen. use this like an ASSIST to you're aim and play style. i use it for 1 on 1s most of the time, and put the FOV down really small, like the size of a 50c coin.

  11. #236
    jayaur's Avatar Member
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    Originally Posted by Stinkyjoint View Post
    Yes its still works
    Yes it accepts decimal points
    Yes i have used this all the time with no band
    There is no trigger bot in this version but will be in v10

    Sent from my SM-G930F using Tapatalk
    What is a "trigger bot"?

  12. #237
    jayaur's Avatar Member
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    Originally Posted by hanzohanamura View Post
    You have to use this hack smartly, dont just go aim boting if there is like 3 people on the screen. use this like an ASSIST to you're aim and play style. i use it for 1 on 1s most of the time, and put the FOV down really small, like the size of a 50c coin.
    What are your FOV values?

  13. #238
    TricksterJoe's Avatar Member
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    Originally Posted by hanzohanamura View Post
    You have to use this hack smartly, dont just go aim boting if there is like 3 people on the screen. use this like an ASSIST to you're aim and play style. i use it for 1 on 1s most of the time, and put the FOV down really small, like the size of a 50c coin.
    Yes, but if we want to maximize the efficiency out of this bot,a prioritization mechanic will probably make it superior to anything else out in the public.

    Also my FOV is 4.2 X, 3 Y, if you have better values please do let me know.

  14. #239
    TheLordJesusHimself's Avatar Elite User Fuck am not Jewish. Authenticator enabled
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    Originally Posted by TricksterJoe View Post
    Yes, but if we want to maximize the efficiency out of this bot,a prioritization mechanic will probably make it superior to anything else out in the public.

    Also my FOV is 4.2 X, 3 Y, if you have better values please do let me know.
    Already solved in v10,

    Sent from my SM-G930F using Tapatalk

  15. #240
    TheLordJesusHimself's Avatar Elite User Fuck am not Jewish. Authenticator enabled
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    So many of you keep asking when is the free V10 going to be out?
    simple answer is i have no current time frame, with how much time HighNoon is currently taking up i have had next to no time to work on it
    saying that i haven't even had time to play overwatch.

    however saying that i have / am doing alot of work to the v10, for example -

    no shake,
    working on no hp bar
    Triggerbot
    Randomize aiming points
    Multi hp bar support

    These type of things are not a small task, even tho i have a working beta right now, it is not public ready.

    so yeah for now, NO ETA

    Sent from my SM-G930F using Tapatalk

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