Capture paragon menu

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  1. #1
    Menschlein's Avatar Member
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    Capture paragon

    Hello guys first time that I write here. Diablo 3 is a great game and Turbohub make this great game greater.

    I read the other post about disable capture paragon. But I think the are old and not run well, or I to stupid.

    First I change config:
    <config>
    <!-- general settings -->
    <utility diablo_window_title="Diablo III" low_priority="1" auto_hide_hud="1" auto_terminate="1" high_framerate="1">
    <!-- automatically capture a short burst of images every time you gain a new paragon level -->
    <paragon_capture enabled="1" hide_overlay="0" />
    <!-- set the area in your inventory where you keep your useful items (like potions, or anything) (8, 0, 9, 5 means the two rightmost columns) -->
    <inventory_lock left_column="-1" top_row="-1" right_column="-1" bottom_row="-1" />
    </utility>
    <!-- graphics settings - do not touch unless you know what you are doing -->
    <graphics directx_feature_level_override="-" />
    <themes current="default" />
    <!-- TCP server for TurboMGR only. -->
    <tcp_server enabled="0" port="8081" />
    </config>
    Secound I change PluginEnablerOrDisablerPlugin

    using Turbo.Plugins.Default;

    namespace Turbo.Plugins.User
    {

    public class PluginEnablerOrDisablerPlugin : BasePlugin, ICustomizer
    {

    public PluginEnablerOrDisablerPlugin()
    {
    Enabled = true;
    }

    public override void Load(IController hud)

    {
    base.Load(hud);
    }

    // "Customize" methods are automatically executed after every plugin is loaded.
    // So these methods can use Hud.GetPlugin<class> to access the plugin instances' public properties (like decorators, Enabled flag, parameters, etc)
    // Make sure you test the return value against null!
    public void Customize()
    {
    // Disable Paragon Capture
    Hud.TogglePlugin<ParagonCapturePlugin>(false);
    }

    {
    // basic examples

    // turn on MultiplayerExperienceRangePlugin
    Hud.TogglePlugin<MultiplayerExperienceRangePlugin>(true);

    // turn off sell darkening
    Hud.GetPlugin<InventoryAndStashPlugin>().NotGoodDisplayEnabled = false;

    // disable arcane affix label
    Hud.GetPlugin<EliteMonsterAffixPlugin>().AffixDecorators.Remove(MonsterAffix.Arc ane);

    // override an elite affix's text
    Hud.GetPlugin<EliteMonsterAffixPlugin>().CustomAffixNames.Add(MonsterAffix.Desec rator, "DES");



    }
    }

    }

    }
    I deled ..\plugins\Default\ParagonCapturePlugin.cs
    nothing is happen.

    But hub stop every paragon and make useless screen shots. What I did wrong or what can I make better? Thank you very much.
    Last edited by Menschlein; 11-24-2020 at 02:43 AM. Reason: more information

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  2. #2
    Menschlein's Avatar Member
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    I have a solvent, edit:
    \plugins\Default\ParagonCapturePlugin.cs

    using System;
    using System.Globalization;

    namespace Turbo.Plugins.Default
    {
    public class ParagonCapturePlugin : BasePlugin, INewAreaHandler, IBeforeRenderHandler
    {
    public bool StopRenderingWhenCapturing { get; set; } = true;
    public string SubFolderName { get; set; } = "capture_paragon";
    public int DelayBetweenFrames { get; set; } = 200;

    private IWatch _lastNewGame;
    private IWatch _lastLevelUp;
    private IWatch _lastLevelUpDelay;
    private IWatch _lastLevelUpLimiter;

    public ParagonCapturePlugin()
    {
    Enabled = false;
    }
    ...

  3. #3
    Razorfish's Avatar Contributor
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    Originally Posted by Menschlein View Post
    Secound I change PluginEnablerOrDisablerPlugin
    I know that you finally got it working by disabling the plugin from the plugin file itself already, but to address what you said above, did you change the file extension of PluginEnablerOrDisablerPlugin from *.txt to *.cs? TH ignores *.txt files, and the PluginEnablerOrDisablerPlugin file included with TH is *.txt by default.

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