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Originally Posted by
SeaDragon
All plugins that call Hud.Game.RiftPercentage will not work incorrectly.
The crash was due to formatting an illegal number
Code:
ValueToString((long)_time, ValueFormat.LongTime)
there is no way ValueToString cause a crash like that
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Contributor
Originally Posted by
Romanmas
All these plugins have this value. Does this mean that they need to be corrected or what? What should I do to fix them?
Default\NotifyAtRiftPercentagePlugin.cs
Default\RiftPlugin.cs
LiveStats\Modules\LiveStats_RiftTimeline.cs
DAV_BossCDPlugin.cs
DAV_NecroPetPlugin.cs
DAV_SaderValorRGK.cs
GreaterRiftPylonMarkerPlugin.cs
GRProgressionToTime.cs
MonstersCountPlugin.cs
OtherShrinePlugin.cs
RiftInfoPlugin.cs
ShieldOfFuryStacks.cs
Best Regards
Romanmas
You can't fix them, But you can try 20.11.27.0, Maybe KJ fixed it or not
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Contributor
Originally Posted by
KillerJohn
there is no way ValueToString cause a crash like that
This code can reproduce the crash
So the reason for the problem is that Hud.Game.RiftPercentage returned NaN
Code:
Double A = Double.NaN;
ValueToString((long)A, ValueFormat.LongTime);
Last edited by SeaDragon; 11-27-2020 at 11:54 AM.
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Post Thanks / Like - 1 Thanks
Stormreaver (1 members gave Thanks to SeaDragon for this useful post)
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for everybody who had the crash issue:
- 20.11.27.1 solved the crash, but you will see 0 as rift progression when the issue is happening in the background
- 20.11.29.0 added an extra log file to dump some important information for me about the issue: logs\CurrentQuestProgressBUG.txt
- if the issue is happening on your computer, please send me this file in a private message
thanks
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Post Thanks / Like - 2 Thanks
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Member
Hi, enter a GR, single player and D3 crashes and closes instantly. D3 Exceptions. I have the last version 20.11.29.0. I don't have a dump file. Since the start of this season, it's the third time.
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HUD can't crash D3. sorry, that's caused by something else, not HUD
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