Elite circle on minimap menu

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  1. #1
    wad1532's Avatar Member
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    Elite circle on minimap

    I was wonder how to change the radius of the elites circles on the minimap so they arnt so big??

    Elite circle on minimap
  2. #2
    Razorfish's Avatar Contributor
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    The size values are in plugins \ Default \ Monsters \ StandardMonsterPlugin.cs, the radius values for the MapShapeDecorator of EliteChampionDecorator, EliteMinionDecorator, and EliteLeaderDecorator. To edit the values without editing any files from the Default folder, you could add the desired config values into an existing customization plugin, like plugins \ User \ PluginEnablerOrDisablerPlugin.cs

    Code:
    			//change the default sizes of the elite circles on the minimap
    			Hud.RunOnPlugin<StandardMonsterPlugin>(plugin => {
    				((MapShapeDecorator)(plugin.EliteLeaderDecorator.Decorators[0])).Radius = 10;
    				((MapShapeDecorator)(plugin.EliteChampionDecorator.Decorators[0])).Radius = 10;
    				((MapShapeDecorator)(plugin.EliteMinionDecorator.Decorators[0])).Radius = 8;
    			});

  3. #3
    wad1532's Avatar Member
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    Originally Posted by Razorfish View Post
    The size values are in plugins \ Default \ Monsters \ StandardMonsterPlugin.cs, the radius values for the MapShapeDecorator of EliteChampionDecorator, EliteMinionDecorator, and EliteLeaderDecorator. To edit the values without editing any files from the Default folder, you could add the desired config values into an existing customization plugin, like plugins \ User \ PluginEnablerOrDisablerPlugin.cs

    Code:
    			//change the default sizes of the elite circles on the minimap
    			Hud.RunOnPlugin<StandardMonsterPlugin>(plugin => {
    				((MapShapeDecorator)(plugin.EliteLeaderDecorator.Decorators[0])).Radius = 10;
    				((MapShapeDecorator)(plugin.EliteChampionDecorator.Decorators[0])).Radius = 10;
    				((MapShapeDecorator)(plugin.EliteMinionDecorator.Decorators[0])).Radius = 8;
    			});




    TY razor 100% what i was looking for

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