Turbohud partially stops working mid-way through rift
Hi
TH stops working as soon into doing a rift (diablo 3). I've noticed that it stops everytime i pass a pylon. a voice will say "XXX pylon") then the plugins stop working.
(1) you are running more than one instance of TurboHUD (cannot access the tracker xml files or the compiled dlls because they are already in use)..this may be because you accidentally launched the app twice
(2) your system ran out of memory (System.OutOfMemoryException)...make sure that you have enough RAM
(3) map reveal bitmap problem...not sure whether or not it is related to your system not having enough memory
2 suggestions:
With TH closed delete all the files that are in the folder D:\turbohud\stat_tracker\ , and also the file D:\turbohud\plugins_compiled_*.dll
After 5 minutes check how much ram TH uses. Normal values are usually between 200-400MB, although it may be higher at specific times, but if it exceeds 1GB there is a problematic plugin.