how to check MissileDampening and BloodClanSorcerer's shield ? menu

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  1. #1
    JohnWick's Avatar Member
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    how to check MissileDampening and BloodClanSorcerer's shield ?

    hello, how to check if:

    1) monster has shield, applied by A Shaman of the Blood Clan ?

    2) elite has currently active MissileDampening Affix ?

    thank you in advance

    how to check MissileDampening and BloodClanSorcerer's shield ?
  2. #2
    RNN's Avatar Legendary
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    " IMonster monster "

    1)
    Code:
     if (monster.GetAttributeValue(Hud.Sno.Attributes.Power_Buff_0_Visual_Effect_None, 168554) == 1)
    2)
    Code:
    if (monster.AffixSnoList.Any(a => a.Affix == MonsterAffix.MissileDampening))
    If you want to add it to the Gigi plugin it would be something like this:
    Code:
    plugin.DisplayAffix.Add(MonsterAffix.MissileDampening, "MissileDampening");
    I have created a simple plugin for you to test:
    plugins\User\Testing.cs
    Shows ""⛨"" o "��"" above the monster
    Last edited by RNN; 06-28-2020 at 01:09 PM. Reason: testing.cs

  3. Thanks JohnWick (1 members gave Thanks to RNN for this useful post)
  4. #3
    JohnWick's Avatar Member
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    Originally Posted by RNN View Post
    " IMonster monster "

    1)
    Code:
     if (monster.GetAttributeValue(Hud.Sno.Attributes.Power_Buff_0_Visual_Effect_None, 168554) == 1)
    2)
    Code:
    if (monster.AffixSnoList.Any(a => a.Affix == MonsterAffix.MissileDampening))
    If you want to add it to the Gigi plugin it would be something like this:
    Code:
    plugin.DisplayAffix.Add(MonsterAffix.MissileDampening, "MissileDampening");
    thank you, RNN

    (MissileDampening) - works,
    (Hud.Sno.Attributes.Power_Buff_0_Visual_Effect_None, 168554) - doesn't work

    is there any chance that different monster types apply different Power_Buff_0_Visual_Effect ?

    i interested specifically in this two:
    Blood Clan Sorcerer, ActorSnoEnum 4303
    Blood Clan Occultist, ActorSnoEnum 4304

  5. #4
    RNN's Avatar Legendary
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    Yes, surely, I only tried it with the Sorcerer

  6. #5
    JohnWick's Avatar Member
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    Originally Posted by RNN View Post
    Yes, surely, I only tried it with the Sorcerer
    can i check it myself some how ?

  7. #6
    JohnWick's Avatar Member
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    Originally Posted by RNN View Post
    Yes, surely, I only tried it with the Sorcerer
    i'm sorry, i made a mistake in my code.

    its working, thank you for help again.

  8. #7
    RNN's Avatar Legendary
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    Occultist

    I will check the other
    Just press control + alt + d when you see an affected monster and inspect the file.. logs\dump_actors_on_screen.txt

    Originally Posted by JohnWick View Post
    i'm sorry, i made a mistake in my code.

    its working, thank you for help again.
    ok!
    Last edited by RNN; 06-28-2020 at 01:31 PM.

  9. Thanks JohnWick (1 members gave Thanks to RNN for this useful post)

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