Actor time like explosive orb, oculus ring, ... reseting menu

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  1. #1
    ToxicPhenom's Avatar Member
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    Actor time like explosive orb, oculus ring, ... reseting

    With the new version i got a bug. (19.8.26.0)

    Don't know if plugins need to be updated, but things on ground like explosive orbs, triune or oculus circle get their time left reset.
    That happens most of the time when you are moving, so if the circle has to be redrawn.
    When it does the time left will be reset to maximum. If you don't move the time runs out normally.

    Actor time like explosive orb, oculus ring, ... reseting
  2. #2
    RNN's Avatar Legendary
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    true, that happened before with the wormhole but now also with the oculus for example

  3. #3
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Sadly they changed that value in the game itself. It looks like the original "creation" ticks value is no longer there. For some reason the game resets the value automatically when you move
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  4. #4
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    hopefully fixed in next release... no promises...
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  5. #5
    RNN's Avatar Legendary
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    In version 21.1 the counters work well. In 26.2 only show the value 0

  6. #6
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    fixed in 26.3...
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  7. Thanks RNN (1 members gave Thanks to KillerJohn for this useful post)
  8. #7
    RNN's Avatar Legendary
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    I confirm that it works again as in 21.1

  9. #8
    ToxicPhenom's Avatar Member
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    Also confirm that it's working like before.

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