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Member
Actor time like explosive orb, oculus ring, ... reseting
With the new version i got a bug. (19.8.26.0)
Don't know if plugins need to be updated, but things on ground like explosive orbs, triune or oculus circle get their time left reset.
That happens most of the time when you are moving, so if the circle has to be redrawn.
When it does the time left will be reset to maximum. If you don't move the time runs out normally.
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Legendary
true, that happened before with the wormhole but now also with the oculus for example
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Sadly they changed that value in the game itself. It looks like the original "creation" ticks value is no longer there. For some reason the game resets the value automatically when you move
Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...
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hopefully fixed in next release... no promises...
Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...
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Legendary
In version 21.1 the counters work well. In 26.2 only show the value 0
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Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...
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Post Thanks / Like - 1 Thanks
RNN (1 members gave Thanks to KillerJohn for this useful post)
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Legendary
I confirm that it works again as in 21.1
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Member
Also confirm that it's working like before.