MonsterRiftProgressionColoringPlugin has five decorators to draw those little dots on minimap for non-elite monsters aka mobs. (EliteMonsterSkillPlugin draws elites).
Code:
if (progression <= 1.0)
return Decorator1;
if (progression <= 2.0)
return Decorator2;
if (progression <= 3.0)
return Decorator3;
if (progression <= 4.0)
return Decorator4;
return Decorator5;
Decorator is selected by monster's rift progression value.
Decorator radius is larger for better rift progression as well its color should reflect same idea as well.
Depending your play-style you might be interested in this info because of rift clear speed and efficiency.
I use MyMonsterColoringV2 from https://www.ownedcore.com/forums/dia...gin-theme.html ([v9] Minimal plugin theme!) which has less colors as 5 colors is IMO overkill for this simple value.