should be displayed like this
total Monster HP: 8 Trillion
Conduit Damage : 7 Trillion
and we get a rough estimationif its possible in best case to kill all monsters.
maybe my pylon mechanic data is wrong but we will see when someone create a test plugin for this.
conduit damage calculation should be
Damage per hit= 610248.7×(Min:0.4 - Max:0.5)×GR Life Multiplier
GR Life Multiplier:
Diablo III GR Scaling - Google Sheets
@GR150 = 610248,7*(0,4)*18055245824
this would be the damage per hit per player
when we say 4 Player, 30 second pylon and 5 lighning strikes per second we would have 2644365670146340000 damage minimum
now we need monster.CurHealt from Hud.Game.AliveMonsters in player range to get TotalHp from all Monsters we want to kill
would be nice if someone could do this Plugin