Hello, I am trying to find a way to change the color of several Elite Monster Affixes in a PluginEnablerOrDisablerPlugin.cs file rather than changing the \Default\Monsters\EliteMonsterAffixPlugin File
When i run D3 it has the following (5) exections (see attached file).
Hud.RunOnPlugin<EliteMonsterAffixPlugin>(plugin => {
plugin.AffixDecorators = new Dictionary<MonsterAffix, WorldDecoratorCollection>();
AffixDecorators.Add(MonsterAffix.FireChains, new WorldDecoratorCollection(
new GroundLabelDecorator(Hud)
{
BorderBrush = importantBorderBrush,
TextFont = importantLabelFont,
BackgroundBrush = Hud.Render.CreateBrush(255, 170, 50, 0, 0),
}
));
});
Is this a possible way? If not what could be a better option ?