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  1. #1
    ch25's Avatar Active Member
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    Loose stones indicate

    Hello.
    How to make loose stones on the floor to be marked, outlined?
    Thanks, Mike

    Loose stones indicate
  2. #2
    ch25's Avatar Active Member
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    Bump. Anyone?

  3. #3
    prrovoss's Avatar Contributor
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    a bit more specific... what are loose stones?

  4. #4
    ch25's Avatar Active Member
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    I think it is 5758 trDun_Cath_FloorSpawner_01 Loose Stone Chest
    Screenshot attached.
    loose stone.jpg
    I would like to have it marked with green circle like dead bodies.
    MIke

  5. #5
    Arkahr's Avatar Active Member
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    Code:
    Hud.GetPlugin<ClickableChestGizmoPlugin>().Enabled = true;
    Hud.GetPlugin<ClickableChestGizmoPlugin>().PaintOnlyWhenHarringtonWaistguardIsActive = false;
    Hud.GetPlugin<ClickableChestGizmoPlugin>().Decorator.ToggleDecorators<MapShapeDecorator>(false);
    Not exactly what you wanted but ... It marks all clickable "things", with cross. Just like when you put Harrington Belt on.
    3rd line hides their locations on minimap.

    You need to put it in PluginEnablerOrDisablerPlugin.cs file somewhere in
    public void Customize() function

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