18.6.5.0 Exceptions on win10 1607(os 14393.1593) menu

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  1. #1
    SeaDragon's Avatar Contributor
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    18.6.5.0 Exceptions on win10 1607(os 14393.1593)

    The following exceptions appear sometime. There are about a few thousands lines (2M). TurboHUD no longer work.
    It doesn't happen often, maybe a few hours.Stay in place rerun TurboHUD can be restored to normal, without exception
    It looks like GPU device instance has been suspended?

    Code:
    2018.06.09 22:10:16.355	overlay paint notification (SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: GPU 设备实例已经暂停。使用 GetDeviceRemovedReason 以确定相应的措施。
    
       在 SharpDX.Result.CheckError()
       在 Turbo.Basic.Overlay.***‬‪‬‏‎*​*‪*‎‪‏‬**‎*())
    2018.06.09 22:10:16.418	collector error (SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: GPU 设备实例已经暂停。使用 GetDeviceRemovedReason 以确定相应的措施。
    
       在 SharpDX.Result.CheckError()
       在 SharpDX.DXGI.SwapChain.ResizeBuffers(Int32 bufferCount, Int32 width, Int32 height, Format newFormat, SwapChainFlags swapChainFlags)
       在 Turbo.Basic.Overlay.‫‏*‏***‬‬‫*‫‏‬*‬**‬*‫‏‏‎​**(Object , EventArgs )
       在 Turbo.Basic.Overlay.***‬‪‬‏‎*​*‪*‎‪‏‬**‎*()
       在 Turbo.Basic.EngineBase.DoCollect(Boolean forceUICollect))
    2018.06.09 22:10:16.441	overlay paint error (System.NullReferenceException: 未将对象引用设置到对象的实例。
       在 SharpDX.Direct2D1.RenderTarget.BeginDraw()
       在 Turbo.Basic.Overlay.***‬‪‬‏‎*​*‪*‎‪‏‬**‎*())
    2018.06.09 22:10:16.467	overlay paint error (System.NullReferenceException: 未将对象引用设置到对象的实例。
       在 SharpDX.Direct2D1.RenderTarget.BeginDraw()
       在 Turbo.Basic.Overlay.***‬‪‬‏‎*​*‪*‎‪‏‬**‎*())
    2018.06.09 22:10:16.487	overlay paint error (System.NullReferenceException: 未将对象引用设置到对象的实例。
       在 SharpDX.Direct2D1.RenderTarget.BeginDraw()
       在 Turbo.Basic.Overlay.***‬‪‬‏‎*​*‪*‎‪‏‬**‎*())
    2018.06.09 22:10:16.533	overlay paint error (System.NullReferenceException: 未将对象引用设置到对象的实例。
       在 SharpDX.Direct2D1.RenderTarget.BeginDraw()
       在 Turbo.Basic.Overlay.***‬‪‬‏‎*​*‪*‎‪‏‬**‎*())
    2018.06.09 22:10:16.556	overlay paint error (System.NullReferenceException: 未将对象引用设置到对象的实例。
       在 SharpDX.Direct2D1.RenderTarget.BeginDraw()
       在 Turbo.Basic.Overlay.***‬‪‬‏‎*​*‪*‎‪‏‬**‎*())
    2018.06.09 22:10:16.591	overlay paint error (System.NullReferenceException: 未将对象引用设置到对象的实例。
       在 SharpDX.Direct2D1.RenderTarget.BeginDraw()
       在 Turbo.Basic.Overlay.***‬‪‬‏‎*​*‪*‎‪‏‬**‎*())
    2018.06.09 22:10:16.649	overlay paint error (System.NullReferenceException: 未将对象引用设置到对象的实例。
       在 SharpDX.Direct2D1.RenderTarget.BeginDraw()
       在 Turbo.Basic.Overlay.***‬‪‬‏‎*​*‪*‎‪‏‬**‎*())
    Last edited by SeaDragon; 06-10-2018 at 12:32 AM.

    18.6.5.0 Exceptions on win10 1607(os 14393.1593)
  2. #2
    Vern1701's Avatar Active Member
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    You need to update your Win10. Current OS build is 17134.81. While you're at it, update your drivers for your video card. Not all errors are caused by TH and may be related to a previous OS. 14393.1593 was released a year ago and has been updated several times, the most recent being last weekend. Also, your graphics drivers might be as old as your OS. This may cause the renderer to cease functioning properly. The Turbo and Infinity dll's are mostly updated with every build. Whether that affects the renderer or not is a question, but I do know your system is not up to date.
    Last edited by Vern1701; 06-09-2018 at 02:13 PM.

  3. #3
    Vern1701's Avatar Active Member
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    My point is, I have had 0 problems with the latest build...

  4. #4
    SeaDragon's Avatar Contributor
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    Originally Posted by Vern1701 View Post
    You need to update your Win10. Current OS build is 17134.81. While you're at it, update your drivers for your video card. Not all errors are caused by TH and may be related to a previous OS. 14393.1593 was released a year ago and has been updated several times, the most recent being last weekend. Also, your graphics drivers might be as old as your OS. This may cause the renderer to cease functioning properly. The Turbo and Infinity dll's are mostly updated with every build. Whether that affects the renderer or not is a question, but I do know your system is not up to date.
    Thank you for your advice

  5. #5
    Vern1701's Avatar Active Member
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    You're welcome. Let me know if these updates solve the problem.

  6. #6
    SeaDragon's Avatar Contributor
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    Originally Posted by Vern1701 View Post
    You're welcome. Let me know if these updates solve the problem.
    The update driver seems to be the solution to this problem
    Thx

  7. #7
    Vern1701's Avatar Active Member
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    You're very welcome.

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