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    SeaDragon's Avatar Contributor
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    about the Large numbers

    It seems that the maximum value of 64 unsigned integers is 2^64-1=18446744073709551615
    But current version of the D3 , some build can have huge amounts of damage, such as the wizard meteorite can hit out 100000tr damage.
    So is this interface overflowing?(Hud.Game.Me.Damage.TotalDamage)
    I want to modify BasePlugin.cs to support larger units of numbers.

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