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Active Member
Originally Posted by
DysfunctionaI
- 18.5.6.1
Issue #2 still exists.
More info:
Occurs in single player.
Occurs in multi player.
Has occurred while on Wizard as well as Necromancer.
Every occurrence has been in a rift (to be fair, 80% of my time played has been in rift though)
Lasts anywhere from 2 seconds to 10 seconds.
Same with me, but I get nothing in the logs
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Contributor
At one point, one of my plugin showed dozens of exceptions in a second.
Never happened before 18.5.6.1
Plugin code
GLQ_EliteHealthListPlugin.cs - Pastebin.com
Code:
2018.05.07 04:29:35.133 overlay paint error (System.ArgumentException: 已添加了具有相同键的项。
在 System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
在 System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
在 Turbo.Plugins.glq.GLQ_EliteHealthListPlugin.PaintWorld(WorldLayer layer)
在 Turbo.Basic.PluginManager.********.*****()
在 Turbo.Basic.PluginManager.*******(IPlugin , String , Action )
在 Turbo.Basic.PluginManager.*****(Object , EventArgs )
在 Turbo.Basic.Overlay.**************())
2018.05.07 04:29:35.144 minimap draw error (System.ArgumentException: 已添加了具有相同键的项。
在 System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
在 System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
在 Turbo.Plugins.glq.GLQ_EliteHealthListPlugin.PaintWorld(WorldLayer layer)
在 Turbo.Basic.PluginManager.*******.*******************()
在 Turbo.Basic.PluginManager.*******(IPlugin , String , Action )
在 Turbo.Basic.PluginManager.**************(Object , EventArgs )
在 Turbo.Basic.Overlay.DrawMinimapLayer())
2018.05.07 04:29:35.144 overlay paint error (System.ArgumentException: 已添加了具有相同键的项。
在 System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
在 System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
在 Turbo.Plugins.glq.GLQ_EliteHealthListPlugin.PaintWorld(WorldLayer layer)
在 Turbo.Basic.PluginManager.********.*****()
在 Turbo.Basic.PluginManager.*******(IPlugin , String , Action )
在 Turbo.Basic.PluginManager.*****(Object , EventArgs )
在 Turbo.Basic.Overlay.**************())
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wow quickly fix B) good job
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Active Member
Well my temporary fix is to use TurboHUD and Enigma's Map Hack together
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Member
issue 2 still exists, unplayable after few minutes in great rift
2018.05.06 22:57:40.460 overlay paint error (System.ArgumentException: An item with the same key has already been added.
at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
at Turbo.Plugins.glq.MonstersCountPlugin.PaintTopInGame(ClipState clipState)
at Turbo.Basic.PluginManager.***********.*** ******()
at Turbo.Basic.PluginManager.*******(IPlugin , String , Action )
at Turbo.Basic.PluginManager.************(Object , EventArgs )
at Turbo.Basic.Overlay.**************())
Last edited by kostyash; 05-06-2018 at 04:21 PM.
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Member
Playin in a group for an hour. Everithing works fine but hud stops drawing for a few seconds, and then comes back. Not too frequent also like 1 every 2 runs. (Playing with 2 DH)
Pastebin of daf.txt
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Member
I'm running thud for the past 4 hours (1 run).
No bugs/exceptions so far. The only issue has to do with the minimap. Sometimes it doesn't get refreshed and it shows old path mixed with the 'current' position of my hero, which is kinda confusing for the eyes.
The issue happens often but doesn't last more than couple of seconds.
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Member
2018.05.06 21:14:52.048 error while initializing overlay (SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Not enough storage is available to complete this operation.
at SharpDX.Result.CheckError()
at SharpDX.Direct3D11.Device.CreateDevice(Adapter adapter, DriverType driverType, DeviceCreationFlags flags, FeatureLevel[] featureLevels)
at SharpDX.Direct3D11.Device.CreateWithSwapChain(Adapter adapter, DriverType driverType, DeviceCreationFlags flags, FeatureLevel[] featureLevels, SwapChainDescription swapChainDescription, Device& device, SwapChain& swapChain)
at Turbo.Basic.Overlay..ctor(IController )
at Turbo.Basic.EngineBase..ctor(ConfigBase , HotkeyConfigBase ))
i get this
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Member
When running turbo it says : unrecognized executable or library. terminating.
Enigma.D3.Assets.dll
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Originally Posted by
SeaDragon
I think it does not include a new zhCN translation. Is that normal?
I'll update that later.
Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...
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Originally Posted by
kostyash
issue 2 still exists, unplayable after few minutes in great rift
2018.05.06 22:57:40.460 overlay paint error (System.ArgumentException: An item with the same key has already been added.
at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
at Turbo.Plugins.glq.MonstersCountPlugin.PaintTopInGame(ClipState clipState)
at Turbo.Basic.PluginManager.***********.*** ******()
at Turbo.Basic.PluginManager.*******(IPlugin , String , Action )
at Turbo.Basic.PluginManager.************(Object , EventArgs )
at Turbo.Basic.Overlay.**************())
guys, plugins are NOT supported. I don't accept any bug reports caused by plugins.
Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...
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Originally Posted by
DysfunctionaI
- 18.5.6.1
Issue #2 still exists.
More info:
Occurs in single player.
Occurs in multi player.
Has occurred while on Wizard as well as Necromancer.
Every occurrence has been in a rift (to be fair, 80% of my time played has been in rift though)
Lasts anywhere from 2 seconds to 10 seconds.
is this with only factory-default plugins, or you have custom plugins?
Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...
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Member
At times hud processes the map incorrectly, causing it to show double/ a disfigured version of what is suppose to be displayed. It happens almost every other rift, and is pretty disorienting.
I'll try to get a Screenshot of what it looks like and pull logs when I get the chance
E: It seems I am late to the party with this bug/issue, sorry for the unintentional repost of the same issue.
Last edited by Dweebstify; 05-07-2018 at 01:25 AM.
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Originally Posted by
zdizchu666
When running turbo it says : unrecognized executable or library. terminating.
Enigma.D3.Assets.dll
you unpacked the two tools into the same folder. HUD does not allow to has any executable code inside its folders. Remove all enigma related files from your HUD folder.
Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...
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found the bug which cause the instability of the minimap and other stuff
Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...
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Post Thanks / Like - 5 Thanks