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  1. #31
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    thanks for the reports.

    Bug are fixed, but I need some more time to update some translations. Update will be released in a few hours.
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

    BETA thread (2018 May)
  2. Thanks SeaDragon, kC0pter, dankjan, afrojax, anaelle, Wasted74, Blop08, VitaKaninen, kirkiant, Raist85, Anthonyjv (11 members gave Thanks to KillerJohn for this useful post)
  3. #32
    adventuremode's Avatar Member
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    DELETE this post i done i did not know it would show up the same as shown above my bad



    2018.05.06 16:57:13.165 collect exception (System.IndexOutOfRangeException: Index was outside the bounds of the array.
    at Turbo.Collector.Actors.ActorCollector.*******‏‏*‪**‬‏*​‫‬‎‏‏‫‬​​‫**( ​*‎‏*​‫***‪*‎‏***‪**‫‬‎‬* , UInt32 )
    at Turbo.Collector.Markers.MarkerCollector.*‫‫*‫*‎‎‎*‪‎‬‬*‫**​*‏‪‎‎* *(‬**​‫​*​*‫‬*‎‎‫*‎‪​‪* )
    at Turbo.Collector.Markers.MarkerCollector.‫*‏‫‪‫‫‏*‎‎‎*‏‫*‫**​**‬‎ *()
    at Turbo.Collector.Collect.‬‏‪‎***‪*‫‎‫‏‏‪‫‬‏**‏‎*(Boolean ))

  4. #33
    Slingshot1's Avatar Member
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    KJ - it is working, but quite a bit of ghosting of the map and overlay. Example, when a grotesque is exploding, the red explosion circle seems to move with you at times and not stay on the actual explosion radius. As always, thanks for the hard work!

  5. #34
    DysfunctionaI's Avatar Member
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    I'm so glad I woke up today. Killerjohn you ANIMAL.

    Ok let's get to it.



    2 Issues atm, been running it for 5 minutes now.

    #1 Issue

    As others have said, nothing draws while on a Necromancer or Crusader.

    #2 Issue

    TH looks like it stops drawing at times. Pretty frequently, while in a rift, I'll see it happen 5 or 6 times.

    https://i.imgur.com/ALMYTpm.jpg

    This is caught in "logs/plugins.txt"

    https://pastebin.com/raw/nyfQgu8p

    Nothing shows up in any other log, just "too slow plugin action" spammed a bunch of times, and TH appears to be hung up while playing.
    Last edited by DysfunctionaI; 05-06-2018 at 12:26 PM. Reason: formatting

  6. #35
    creatieven's Avatar Member
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    The problem is, that the Hud-overlay does not show. In the bottem-left of the screen it shows that the hud is on. But the overlay does not appear. It also shows no expections. I expierence no lag/shuttering.

  7. #36
    DysfunctionaI's Avatar Member
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    3 Issues atm, running for 30 minutes.

    #1 Issue

    As others have said, nothing draws while on a Necromancer or Crusader.

    #2 Issue

    TH looks like it stops drawing at times. Pretty frequently, while in a rift, I'll see it happen 5 or 6 times.

    https://i.imgur.com/ALMYTpm.jpg

    This is caught in "logs/plugins.txt"

    https://pastebin.com/raw/nyfQgu8p

    Nothing shows up in any other log, just "too slow plugin action" spammed a bunch of times, and TH appears to be hung up while playing.

    #3 Issue

    TH gets hung up on exceptions.

    https://pastebin.com/raw/xGjPvNrw

    First occurred when someone joined my party and starting rifting with me. Happened 3 more times in the same rift.

  8. #37
    SeaDragon's Avatar Contributor
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    Originally Posted by DysfunctionaI View Post
    3 Issues atm, running for 30 minutes.

    #1 Issue

    As others have said, nothing draws while on a Necromancer or Crusader.

    #2 Issue

    TH looks like it stops drawing at times. Pretty frequently, while in a rift, I'll see it happen 5 or 6 times.

    https://i.imgur.com/ALMYTpm.jpg

    This is caught in "logs/plugins.txt"

    https://pastebin.com/raw/nyfQgu8p

    Nothing shows up in any other log, just "too slow plugin action" spammed a bunch of times, and TH appears to be hung up while playing.

    #3 Issue

    TH gets hung up on exceptions.

    https://pastebin.com/raw/xGjPvNrw

    First occurred when someone joined my party and starting rifting with me. Happened 3 more times in the same rift.
    As KJ said, he has fixed these bugs, but he hasn't released it yet
    You should read the whole post first

  9. #38
    creatieven's Avatar Member
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    Ty, I was too quick with my response. Should have read the other comments aswell <3

  10. #39
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    fix released. please do not post bugs in 18.5.6.0 anymore...
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  11. #40
    Nator's Avatar Member
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    Just a simple question, if I update with the new version, can I just copy everything except plugins and config folder ? I did some tweaking to some default files in these. Was wondering if anything different is changed compared to usually, with these obfuscation patches.

    Thanks

  12. #41
    SeaDragon's Avatar Contributor
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    Originally Posted by KillerJohn View Post
    fix released. please do not post bugs in 18.5.6.0 anymore...
    I think it does not include a new zhCN translation. Is that normal?

  13. #42
    SeaDragon's Avatar Contributor
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    I don't know how this exception happened.

    Code:
    2018.05.07 03:49:12.659	overlay paint error (System.NullReferenceException: 未将对象引用设置到对象的实例。
       在 SharpDX.DirectWrite.TextLayout.GetMetrics(TextMetrics& textMetrics)
       在 *‪**‎‫‏‪*‏*‫​‎*‫​‎‬‏‬*‪‬‏‫*.‪‎‪‬‎‫*‏‪‫‬*​‏​‎**‫‬*‪‏‫***‎‫*()
       在 Turbo.Basic.Overlay.‬‏‎**‎*‏‬*‬*‫*​‏‪*​*​*​‬*****())
    2018.05.07 03:49:12.759	overlay paint notification (SharpDX.SharpDXException: HRESULT: [0x88990001], Module: [SharpDX.Direct2D1], ApiCode: [D2DERR_WRONG_STATE/WrongState], Message: Unknown
       在 SharpDX.Result.CheckError()
       在 Turbo.Basic.Overlay.‬‏‎**‎*‏‬*‬*‫*​‏‪*​*​*​‬*****())
    2018.05.07 03:49:13.427	overlay paint error (System.NullReferenceException: 未将对象引用设置到对象的实例。
       在 SharpDX.DirectWrite.TextLayout.GetMetrics(TextMetrics& textMetrics)
       在 *‪**‎‫‏‪*‏*‫​‎*‫​‎‬‏‬*‪‬‏‫*.‪‎‪‬‎‫*‏‪‫‬*​‏​‎**‫‬*‪‏‫***‎‫*()
       在 Turbo.Basic.Overlay.‬‏‎**‎*‏‬*‬*‫*​‏‪*​*​*​‬*****())
    2018.05.07 03:49:13.528	overlay paint notification (SharpDX.SharpDXException: HRESULT: [0x88990001], Module: [SharpDX.Direct2D1], ApiCode: [D2DERR_WRONG_STATE/WrongState], Message: Unknown
       在 SharpDX.Result.CheckError()
       在 Turbo.Basic.Overlay.‬‏‎**‎*‏‬*‬*‫*​‏‪*​*​*​‬*****())

  14. #43
    SeaDragon's Avatar Contributor
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    In addition, it seems that the bug of HUD will freeze for a few seconds at the complete of the rift still exists .

  15. #44
    OnehitB's Avatar Active Member
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    Still having the same problem here, HUD gets lagged behind.

  16. #45
    DysfunctionaI's Avatar Member
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    Originally Posted by DysfunctionaI View Post
    3 Issues atm, running for 30 minutes.

    #1 Issue (RESOLVED in 18.5.6.1)

    As others have said, nothing draws while on a Necromancer or Crusader.

    #2 Issue

    TH looks like it stops drawing at times. Pretty frequently, while in a rift, I'll see it happen 5 or 6 times.

    https://i.imgur.com/ALMYTpm.jpg

    This is caught in "logs/plugins.txt"

    https://pastebin.com/raw/nyfQgu8p

    Nothing shows up in any other log, just "too slow plugin action" spammed a bunch of times, and TH appears to be hung up while playing.

    #3 Issue (RESOLVED in 18.5.6.1)

    TH gets hung up on exceptions.

    https://pastebin.com/raw/xGjPvNrw

    First occurred when someone joined my party and starting rifting with me. Happened 3 more times in the same rift.
    - 18.5.6.1

    Issue #2 still exists.

    More info:

    Occurs in single player.
    Occurs in multi player.
    Has occurred while on Wizard as well as Necromancer.
    Every occurrence has been in a rift (to be fair, 80% of my time played has been in rift though)
    Lasts anywhere from 2 seconds to 10 seconds.
    Last edited by DysfunctionaI; 05-06-2018 at 03:12 PM. Reason: version info

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