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  1. #1
    Member hurrikane's Avatar
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    Filled circles

    Hello guys,

    Iam playing support Monk and its really hard to see the wizard i have to babysit if there are tons of monsters. My question is, is it possible to show a filled circle under the wizard and maybe the other classes with a filled circle as well to find them better in big monster packs?

    thank you in advance

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  2. #2
    Captain Jack. Savvy ? CoreCoins User JackCeparou's Avatar
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    PHP Code:
    Hud.RunOnPlugin<OtherPlayersPlugin>(plugin =>
                {
                    
    plugin.DecoratorByClass[HeroClass.Barbarian].Add(new GroundCircleDecorator(Hud)
                    {
                        
    Radius 5,
                        
    Brush Hud.Render.CreateBrush(20025010100),
                    });
                    
    plugin.DecoratorByClass[HeroClass.Crusader].Add(new GroundCircleDecorator(Hud)
                    {
                        
    Radius 5,
                        
    Brush Hud.Render.CreateBrush(24002002500),
                    });
                    
    plugin.DecoratorByClass[HeroClass.DemonHunter].Add(new GroundCircleDecorator(Hud)
                    {
                        
    Radius 5,
                        
    Brush Hud.Render.CreateBrush(255002000),
                    });
                    
    plugin.DecoratorByClass[HeroClass.Monk].Add(new GroundCircleDecorator(Hud)
                    {
                        
    Radius 5,
                        
    Brush Hud.Render.CreateBrush(24512002000),
                    });
                    
    plugin.DecoratorByClass[HeroClass.Necromancer].Add(new GroundCircleDecorator(Hud)
                    {
                        
    Radius 5,
                        
    Brush Hud.Render.CreateBrush(2551752382380),
                    });
                    
    plugin.DecoratorByClass[HeroClass.WitchDoctor].Add(new GroundCircleDecorator(Hud)
                    {
                        
    Radius 5,
                        
    Brush Hud.Render.CreateBrush(15501551250),
                    });
                    
    plugin.DecoratorByClass[HeroClass.Wizard].Add(new GroundCircleDecorator(Hud)
                    {
                        
    Radius 5,
                        
    Brush Hud.Render.CreateBrush(255250501800),
                    });
                }); 
    Change colors/radius to your liking ; )
    And if you don't know what to do with that code, look at my signature ;p
    Hide the Rum! --> Default theme customization 101 <--

  3. - 1 members gave Thanks to JackCeparou for this useful post

    hurrikane
  4. #3
    Member hurrikane's Avatar
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    Hello JackCeparou,

    thanks a lot for now but the only problem i have it looks like the circle is on the top of the head instead of on the ground xD
    please can you help me to fix that?

    thank you in advance

  5. #4
    Captain Jack. Savvy ? CoreCoins User JackCeparou's Avatar
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    lol, totally forgot this plugin has a ZOffset for the nameplate ^^'

    Save this gist as /plugins/Jack/OtherPlayerCirclesPlugin.cs

    And btw, there is an approved plugin ([INTERNATIONAL][Psycho] ClassMarkersPlugin) doing this too
    Hide the Rum! --> Default theme customization 101 <--

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    hurrikane
  7. #5
    Member hurrikane's Avatar
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    Sorry man i have no idea about this coding stuff i need your help again :/

    should i create this "OtherPlayerCirclesPlugin.cs" file in my default folder or user folder? The first code you send me was easy i just put it into the PluginEnablerOrDisablerPlugin.cs and it worked fine but if i do this with your second code i get 4 exceptions and it doesnt work.

    thank you in advance

  8. #6
    Captain Jack. Savvy ? CoreCoins User JackCeparou's Avatar
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    Save it as a new file {YourTurboHudPath}\plugins\Jack\OtherPlayerCirclesPlugin.cs (the raw code, not the html page.. don't laugh, we got the case ;p)

    Edit, btw, I just changed the radius to 2 because that 5 was way too huge.
    Last edited by JackCeparou; 5 Days Ago at 04:06 PM.
    Hide the Rum! --> Default theme customization 101 <--

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    hurrikane
  10. #7
    Member hurrikane's Avatar
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    Hello JackCeparou,

    thank you very much it works now! The only question i have is, what RGB code do you use? Is there any website for it? I want to change for example the color of the wizard into blue.

    thank you in advance
    Last edited by hurrikane; 5 Days Ago at 04:31 PM.

  11. #8
    Captain Jack. Savvy ? CoreCoins User JackCeparou's Avatar
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    Quote Originally Posted by hurrikane View Post
    The only question i have is, what RGB code do you use? Is there any website for it? I want to change for example the color of the wizard into blue.
    Hud use standard argb, that's pretty easy to understand once you know the ropes.

    In the code you will find something like
    PHP Code:
    Hud.Render.CreateBrush(255002000
    and that mean
    PHP Code:
    Hud.Render.CreateBrush(ALPHAREDGREENBLUESTROKE
    • ALPHA => 0 to 255 => transparency
    • RED => 0 to 255
    • GREEN => 0 to 255
    • BLUE => 0 to 255
    • STROKE => floating number for the 'border thickness' (0 mean filled)


    And to choose the value : just google 'color picker' ; )
    Hide the Rum! --> Default theme customization 101 <--

  12. - 1 members gave Thanks to JackCeparou for this useful post

    hurrikane
  13. #9
    Member hurrikane's Avatar
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    Hello JackCeparou,

    thank you very much for all your help! Have a great night! I really appreciate it your help

 

 

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