"<!-- automatically capture a short burst of images every time you gain a new paragon level -->
<paragon_capture enabled="1" hide_overlay="0" />"
even with hide overlay at 0 still hides it !
Working perfectly, with all my old plugins. Amazing. Enigma + KJ are GODS.
Only thing I can report is this:
- I was in a game with 2 other people and TH was working fine for hours.
- We decided to go to menu and start a new game.
- TH stopped working so I tried to relaunch it.
- TH seemed to struggle, only displaying at maybe 2 FPS, if at all. I checked my Task Manager and TH was maxing out one of my CPU cores.
- Relaunching more times gave the same result.
- Was finally able to run TH successfully after going to menu, making a third game, and then launching TH.
(this has only happened one time in the many hours I've run with it since the release)
well, the Dynamic Address Finder is
a) not 100% stable
b) contains at least one known bug
Be patient please and thanks for reporting.
In next release I'll add detailed error messages to DAF so I'll get feedback from you regarding which part is failing.
Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...
No errors so far here, workin with all my old plugins, Many thanks to Big Enigma and Big KJ D:
2018.03.24 11:17:50.367 collect exception (System.InvalidOperationException: Sequence contains no elements
at System.Linq.Enumerable.First[TSource](IEnumerable`1 source)
at Turbo.Collector.DynamicAddressFinder.*************()
at Turbo.Collector.DynamicAddressFinder.Find()
at Turbo.Collector.Collect.***************(Boolean ))
Is the error I keep getting. Tried redownloading, started 30+´games and relaunched thud and d3 about 10-15 times each.
Glad to see it's on it's way back, however GJ KJ and, ofcourse, Enigma
This new HUD takes ~50% of my CPU and updates only like once every 3 seconds.
edit : made ng and it seems to be fine now
Last edited by sekinator; 03-24-2018 at 06:54 AM.
Run as Administrator following error message: Can't read D3 memory (64 Bit). Please use a compatible D3 client .....(Exceptions 1)
HUD doesn't render when in windowed fullscreen on 21:9 resolutions, can just change to windowed 16:9 as a workaround
no errors here, played 30 mins t12 solo rifts (dh), eu
good job and thank u very much
Hey, i have same problem did u fix it?