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Member
set bonus sno
hi there
how to get firebird 2-piece set bonus sno ?
ty in advance
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Member
359580, // Set_Firebird's Finery(2)
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Member
Originally Posted by
Magu
359580, // Set_Firebird's Finery(2)
yep
i've already found it here , added it to this plugin , it didn't work out and i thought that it is old sno
my goal is to make that buff visible to party members, do anyone have idia how to do that and if it is actual sno?
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Member
Thats weird, on the GiGi party buff plugin is working for me. the 2 pieces is the "fake" proc isnt it? i can see that one on GiGi plugin
[INTERNATIONAL] [Gigi] PartyBuffPlugin
Last edited by Magu; 02-12-2018 at 10:23 AM.
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JohnWick (1 members gave Thanks to Magu for this useful post)
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Contributor
Originally Posted by
JohnWick
my goal is to make that buff visible to party members, do anyone have idia how to do that and if it is actual sno?
The problem is that PartyCooldownsPlugin understands only player skills - not buffs!
Your sno for Firebird's Finery is correct and all related snos can be found in MiniMapRightBuffListPlugin.cs.
Check if skill is available:
Code:
var skill = player.Powers.SkillSlots[i];
if (skill == null || !WatchedSnos.Contains(skill.SnoPower.Sno)) continue;
Check if buff is available:
Code:
var buff = player.Powers.GetBuff(rule.PowerSno);
if (buff == null || !buff.Active) continue;
BuffRuleCalculator has the logic to display active buffs and their cooldowns.
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JohnWick (1 members gave Thanks to JarJarD3 for this useful post)
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Magu, JarJarD3
thank you for answers, i'll try ur solutions
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Contributor
Originally Posted by
JohnWick
Magu, JarJarD3
thank you for answers, i'll try ur solutions
It seems to me that Gigi's PartyBuffPlugin is the way to go. What makes it nice is that is uses builtin BuffRuleCalculator and BuffPainter and seems to be well made with deep understanding of the topic.