JewelRank doesn't update + offset drawing on square items in the inventory menu

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  1. #1
    User5981's Avatar First Dev On The Internet
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    JewelRank doesn't update + offset drawing on square items in the inventory

    [64bit version]

    - It looks like item.JewelRank doesn't update after your legendary gem has upgraded. So my plugin does maths with the previous gem level.
    (when stopping/ restarting TurboHUD or pressing F2 it displays the right values) the same bug happens with DrawItemSocketedLegendaryGemRank (InventoryAndStashPlugin also using JewelRank).

    - Drawing on square items (1x1) in the inventory is offset (more bottom right positioned than in the stash) it happens also with DrawItemLooksGood (InventoryAndStashPlugin) on potions and gems.

    JewelRank doesn't update + offset drawing on square items in the inventory
  2. #2
    prrovoss's Avatar Contributor
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    the values are cached, thats intentional. i dont know if there is a way to refresh this value.

  3. #3
    User5981's Avatar First Dev On The Internet
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    Originally Posted by prrovoss View Post
    the values are cached, thats intentional. i dont know if there is a way to refresh this value.
    Yep that's what I thought too, maybe the values can be refreshed only after a GRift or better : Only when a legendary gem is highlighted (after upgrading). That can be a good compromise between refreshed too often for nothing and the way it is (not?) refreshed now.

  4. #4
    prrovoss's Avatar Contributor
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    ive looked through the files but couldnt find anything that would refresh these values. i could be mistaken but i dont think that there is a way.

  5. #5
    User5981's Avatar First Dev On The Internet
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    Originally Posted by prrovoss View Post
    ive looked through the files but couldnt find anything that would refresh these values. i could be mistaken but i dont think that there is a way.
    I was more thinking about a refresh done by TurboHUD not in the plugins...
    Or a plugin that can simulate a F2 press after a GRift (yep it sounds DIY )

  6. #6
    prrovoss's Avatar Contributor
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    Originally Posted by User5981 View Post
    I was more thinking about a refresh done by TurboHUD not in the plugins...
    Or a plugin that can simulate a F2 press after a GRift (yep it sounds DIY )
    the first one is kj's part to decide.
    the second one is a really bad workaround and would make this plugin really annoying^^
    just wait and see if kj reads this thread

  7. #7
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    yes, I do read this thread...
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  8. #8
    xblade2k7's Avatar Active Member
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    Originally Posted by User5981 View Post
    I was more thinking about a refresh done by TurboHUD not in the plugins...
    Or a plugin that can simulate a F2 press after a GRift (yep it sounds DIY )
    make a simple timer for refresh this sutomatically

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