There is a plugin for how many skeletal mages are on and if you have bone armor active.
About command skeletons is there anything in order to see when it is active (even with Jesseth set) ?
There is a plugin for how many skeletal mages are on and if you have bone armor active.
About command skeletons is there anything in order to see when it is active (even with Jesseth set) ?
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Interested in this too, bm206!
A banana a day keeps the doctor away!
yep me too, im interested![]()
For the command skeleton part, you can look for this Buff SNO : 453801 (Any IconIndex)
For me personally, I just use my own BuffSideBar plugin
Unfortunately I have not searched for the Bone Armor buff SNO, as personally I find that D3's standard indicator is sufficient for me
// Bone Armor stacks (10)
plugin.RuleCalculator.Rules.Add(new BuffRule(466857) {
IconIndex = null, MinimumIconCount = 1, ShowTimeLeft = true, ShowStacks = true, });
You put it in any customize() method. You can put it as a RunOn for a BuffList plugin, example:
Code:public void Customize() { Hud.RunOnPlugin<PlayerBottomBuffListPlugin>(plugin => { // Bone Armor stacks (10) plugin.RuleCalculator.Rules.Add(new BuffRule(466857) { IconIndex = null, MinimumIconCount = 1, ShowTimeLeft = true, ShowStacks = true, }); }); }
Last edited by Stormreaver; 09-06-2017 at 03:15 PM.
Command Skeletons active buff is NOT the same as Jesseths 400% damage increase.
For Jesseths damage buff:
476048 / 1
(without that, there is literally no indicator for Jesseths damage increase, it's kind of sad. Even worse is that the Command Skeletons skill shimmers when active, so it misleads you into thinking that Jesseths damage buff is inactive whenever Command Skeletons isn't shimmering)
Last edited by DysfunctionaI; 09-28-2017 at 04:53 PM.