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  1. #1
    Csavo's Avatar Active Member CoreCoins User
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    Hide plugins when Map is Active?

    Sometimes when checking the map while having lots of stuff on screen (PaintWorld stuff from EliteMonsterSkillPlugin, EliteCirclesPlugin, PlayerSkillPlugin, OtherPlayersPlugin etc.) can result in not really seeing anything from the map. Is it possible to hide these somehow?

    I know stuff drawn with PaintTopInGame(ClipState clipState) can be hidden with if (clipState != ClipState.BeforeClip) return; but is there anything we could do with PaintWorld(WorldLayer layer) items?

  2. #2
    Csavo's Avatar Active Member CoreCoins User
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    There really isn't a bool or something for when the map is active, so we can have something like
    PHP Code:
    if (MapIsActive) return; 

  3. #3
    Csavo's Avatar Active Member CoreCoins User
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    well, figured out this one myself as well
    PHP Code:
    var MapUI Hud.Render.GetUiElement("Root.NormalLayer.map_dialog_mainPage.localmap").Visible;
    if (
    MapUI) return; 

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