Thanks a lot prrovoss. I fixed it
by adding a "Displayed" variable to the bounties.
Code:
Hud.RunOnPlugin<Prrovoss.Popups.BountyAppearedPopup>(plugin =>
{
//sno, name, hint, title, duration (in ms), custom decorator (ignore if not needed)
plugin.Add(375278, "The Cursed Peat", "", "Bounty available", 5000);
//plugin.Add(347095, "Kill The Dataminer", "", "Bounty available", 5000);
//plugin.Add(361354, "Kill Captain Clegg", "", "Bounty available", 5000);
//plugin.Add(361352, "Kill Radnoj", "", "Bounty available", 5000);
//plugin.Add(345517, "Clear The Crypt Of The Ancients", "", "Bounty available", 5000);
//plugin.Add(345520, "Clear Warrior's Rest", "", "Bounty available", 5000);
//plugin.Add(345500, "Carrion Farm", "", "Bounty available", 5000);
//plugin.Add(345505, "Eternal War", "", "Bounty available", 5000);
//plugin.Add(369944, "Last Stand Of The Ancients", "", "Bounty available", 5000);
//plugin.Add(345502, "The Cursed Cellar", "", "Bounty available", 5000);
});