[v7.6] [INTERNATIONAL] [Resu] ChannelingPlugin menu

User Tag List

Page 1 of 3 123 LastLast
Results 1 to 15 of 37
  1. #1
    User5981's Avatar First Dev On The Internet
    Reputation
    379
    Join Date
    Aug 2017
    Posts
    765
    Thanks G/R
    30/358
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    [v7.6] [INTERNATIONAL] [Resu] ChannelingPlugin


    Plays a sound when resource is back to full, another when down to the set limit (customizable).
    Note : Don't forget to download the Soundfiles and place them in TurboHUD's \sounds\ directory to have the notification sound.

    Download:
    >>>>> ChannelingPlugin.cs <<<<<

    MANDATORY customization addon :
    >>>>> HotEnablerDisablerPlugin.cs <<<<<

    Install:
    save as plugins/Resu/ChannelingPlugin.cs

    customization : - -> Default theme customization 101 <-- (Default theme customization 101)
    See GitHub
    Last edited by User5981; 02-15-2019 at 04:22 AM.
    Supported version for all Resu plugins

    [v7.6] [INTERNATIONAL] [Resu] ChannelingPlugin
  2. Thanks ADV2015, profredseries (2 members gave Thanks to User5981 for this useful post)
  3. #2
    johnbl's Avatar Active Member
    Reputation
    33
    Join Date
    Dec 2016
    Posts
    129
    Thanks G/R
    347/16
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hi User5981, I noticed that you also have audio files for Ancient and Primal drops that seem a remix of the original sound. Did you extract the original from the game files?

  4. #3
    User5981's Avatar First Dev On The Internet
    Reputation
    379
    Join Date
    Aug 2017
    Posts
    765
    Thanks G/R
    30/358
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by johnbl View Post
    Hi User5981, I noticed that you also have audio files for Ancient and Primal drops that seem a remix of the original sound. Did you extract the original from the game files?
    The original sound can easily be found on YouTube.
    Last edited by User5981; 01-16-2018 at 05:51 PM.
    Supported version for all Resu plugins

  5. #4
    jaeheung09's Avatar Active Member
    Reputation
    23
    Join Date
    Nov 2017
    Posts
    109
    Thanks G/R
    8/21
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    How can I change it to keep repeating the sound file every 1.5 seconds only when the main resource is under a certain percent(ex. 92%)?
    Last edited by jaeheung09; 01-17-2018 at 11:23 AM.

  6. #5
    ADV2015's Avatar Member
    Reputation
    6
    Join Date
    Mar 2017
    Posts
    94
    Thanks G/R
    147/5
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hi Resu !

    nice job, just a simple question, is it possible to control the volume of sounds ?

    Tks

  7. #6
    User5981's Avatar First Dev On The Internet
    Reputation
    379
    Join Date
    Aug 2017
    Posts
    765
    Thanks G/R
    30/358
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by ADV2015 View Post
    Hi Resu !

    nice job, just a simple question, is it possible to control the volume of sounds ?

    Tks
    My sounds are leveled with the max volume settings in D3.
    I asked KJ if there is a way to get sound volume settings from game to autolevel the sound inside the plugin to fit player's ingame settings :
    @ KJ : Hud.Game.IsIngameSoundEnabled
    No answer yet...
    (I haven't yet check how to change sound levels)
    Supported version for all Resu plugins

  8. Thanks ADV2015 (1 members gave Thanks to User5981 for this useful post)
  9. #7
    User5981's Avatar First Dev On The Internet
    Reputation
    379
    Join Date
    Aug 2017
    Posts
    765
    Thanks G/R
    30/358
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Updated with a new resource low notification sound (don't forget to download it) & new customization.
    you can now use it with :
    - resource high notification only
    - resource low notification only
    - resource high & resource low notifications
    Supported version for all Resu plugins

  10. Thanks ADV2015 (1 members gave Thanks to User5981 for this useful post)
  11. #8
    User5981's Avatar First Dev On The Internet
    Reputation
    379
    Join Date
    Aug 2017
    Posts
    765
    Thanks G/R
    30/358
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Updated :
    added try catch (fix for a bug I don't have)
    Supported version for all Resu plugins

  12. #9
    User5981's Avatar First Dev On The Internet
    Reputation
    379
    Join Date
    Aug 2017
    Posts
    765
    Thanks G/R
    30/358
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Rejoice : "Sound volume proportional to Diablo3 volume" is coming in next TurboHUD release.
    https://www.ownedcore.com/forums/dia...ml#post3887615 (@ KJ : Hud.Game.IsIngameSoundEnabled)
    I'll just have to update the plugin right after and then no more heart attacks for you old guys. ;-)
    Supported version for all Resu plugins

  13. Thanks FredDurst (1 members gave Thanks to User5981 for this useful post)
  14. #10
    User5981's Avatar First Dev On The Internet
    Reputation
    379
    Join Date
    Aug 2017
    Posts
    765
    Thanks G/R
    30/358
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Updated :
    Follow new TurboHUD version BREAKING CHANGES
    Supported version for all Resu plugins

  15. #11
    dacarter's Avatar Member
    Reputation
    1
    Join Date
    Nov 2017
    Posts
    13
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hi, sry but i dont understand how to make this plugin running, what is the Customization part of User/PluginEnablerOrDisablerPlugin.cs ?? How should it look like ?

  16. #12
    User5981's Avatar First Dev On The Internet
    Reputation
    379
    Join Date
    Aug 2017
    Posts
    765
    Thanks G/R
    30/358
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by dacarter View Post
    Hi, sry but i dont understand how to make this plugin running, what is the Customization part of User/PluginEnablerOrDisablerPlugin.cs ?? How should it look like ?
    https://www.ownedcore.com/forums/dia...ion-101-a.html (Default theme customization 101)
    Supported version for all Resu plugins

  17. #13
    dacarter's Avatar Member
    Reputation
    1
    Join Date
    Nov 2017
    Posts
    13
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    okay, this is the costum "part"
    -----------

    Hud.RunOnPlugin<ThisAwesomePlugin>(plugin => {
    // your customization code goes here
    });

    ----


    where i have to place this lines, at the beginning or at the end of the Hotenablerdis....cs ??
    Last edited by dacarter; 08-27-2018 at 06:06 PM.

  18. #14
    User5981's Avatar First Dev On The Internet
    Reputation
    379
    Join Date
    Aug 2017
    Posts
    765
    Thanks G/R
    30/358
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by dacarter View Post
    okay, this is the costum "part"
    -----------

    Hud.RunOnPlugin<ThisAwesomePlugin>(plugin => {
    // your customization code goes here
    });

    ----


    where i have to place this lines, at the beginning or at the end of the Hotenablerdis....cs ??
    - Download both:
    ChannelingPlugin.cs & HotEnablerDisablerPlugin.cs
    - put them in plugins/Resu/

    IT WORKS.

    if you want to customize :
    put that code :
    PHP Code:
              // ChannelingPlugin Customization
                   
    Hud.RunOnPlugin<Resu.ChannelingPlugin>(plugin => 
                { 
                  
    plugin.ResourceMax 100// Resource % at which the HighNotification sound is played (also threshold for LowNotification to be replayed even if HighNotification is disabled)
                  
    plugin.ResourceMin 15// Resource % at which the LowNotification sound is played (also threshold for HighNotification to be replayed even if LowNotification is disabled)
              
    plugin.HighNotification true// Play HighNotification
              
    plugin.LowNotification true// Play LowNotification
                
    });  
    // End of ChannelingPlugin Customization 
    in User/PluginEnablerOrDisablerPlugin.cs under the line
    PHP Code:
    public void Customize()
            { 
    and then modify the values
    Supported version for all Resu plugins

  19. #15
    dacarter's Avatar Member
    Reputation
    1
    Join Date
    Nov 2017
    Posts
    13
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hi, thx 4 your help, i think i did everything like u wrote, but i have still no sounds. I downloaded also the soundfiles and puted them into the soundfolder, also maxed my ingame sounds.

    I have no longer expetions (..) errors, but it wont work. :/
    Last edited by dacarter; 08-28-2018 at 05:27 AM.

Page 1 of 3 123 LastLast

Similar Threads

  1. [v7.3] [INTERNATIONAL] [Resu] ParagonPercentagePlugin
    By User5981 in forum TurboHUD Community Plugins
    Replies: 89
    Last Post: 03-29-2021, 10:18 PM
  2. [v7.3] [INTERNATIONAL] [Resu] CraftersDelightPlugin
    By User5981 in forum TurboHUD Community Plugins
    Replies: 194
    Last Post: 03-07-2021, 05:56 AM
  3. [v7.3] [INTERNATIONAL] [Resu] UrshisGiftPlugin
    By User5981 in forum TurboHUD Community Plugins
    Replies: 55
    Last Post: 12-04-2020, 05:45 PM
  4. [v7.3] [INTERNATIONAL] [Resu] BattleTagAboveBannerPlugin
    By User5981 in forum TurboHUD Community Plugins
    Replies: 56
    Last Post: 08-01-2019, 05:03 AM
  5. [v7.3] [INTERNATIONAL] [Resu] TimeEverywherePlugin
    By User5981 in forum TurboHUD Community Plugins
    Replies: 4
    Last Post: 08-30-2017, 05:20 PM
All times are GMT -5. The time now is 09:00 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search