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First Dev On The Internet
Originally Posted by
JollyTex
how can, or can you make the Legendary drop more audible like you did for Ancient's and Primals. The legendary drop is almost inaudible (it may be that I have it turned down).
This is an interesting and useful addition, thanks for your work
BTW. ancient and primal sounds are working fine, if you place your sound files in the "sound" directory like you stated, the problem is thay extracting the .zip file adds a sound folder wherever you extract. You must cut or copy the files in the new folder into the turbohud sound folder for it to work.
The legendary drop sound is generated by the game, my sounds are superimpositions, check your sounds settings in game ;-)
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Post Thanks / Like - 1 Thanks
ADV2015 (1 members gave Thanks to User5981 for this useful post)
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Active Member
Originally Posted by
wickedazz
Not working for me - but just because "Exception" is "missing". Had no time to figure out what to "use" to get "Exeption" to work. But whilst I don't use the sounds anyways, I just commented out the block:
....
You have to add
to the beginning of the plugin.
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Active Member
there is spelling in CraftersDelightPlugin configuration that goes into PluginEnablerOrDisablerPlugin.cs:
plugin.HoradricCache = true;
should be
plugin.HoradricCaches = true;
and thx for your plugins, lots of useful stuff!
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Active Member
Btw. I have not downloaded sound files thinking that they are optional I had lots of turbo hud crashes.
Finaly it happened to be lack of those files, which cause the exception :
Turbo.Plugins.Resu.CraftersDelightPlugin.<>c__DisplayClassd.<OnLootGenerated>b__ c(Object state)
becasue I haven't had the ancient drop sound, it crashed over and over. So maybe some fail safe assertion?
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Active Member
Originally Posted by
Arkahr
Btw. I have not downloaded sound files thinking that they are optional I had lots of turbo hud crashes.
Finaly it happened to be lack of those files, which cause the exception :
Turbo.Plugins.Resu.CraftersDelightPlugin.<>c__DisplayClassd.<OnLootGenerated>b__ c(Object state)
becasue I haven't had the ancient drop sound, it crashed over and over. So maybe some fail safe assertion?
There is a solution in the previous page which doesn't require the sound files.
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Member
TurboHUD\TurboHUD 18.6.11.0 (v7.6) BETA for Diablo III 2.6.1.50649 (64 bit)\Plugins\Resu\CraftersDelightPlugin.cs': namespace should be this: 'Turbo.Plugins.Resu
WHat to do against this erroe message?
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Member
Originally Posted by
Barrett2796
TurboHUD\TurboHUD 18.6.11.0 (v7.6) BETA for Diablo III 2.6.1.50649 (64 bit)\Plugins\Resu\CraftersDelightPlugin.cs': namespace should be this: 'Turbo.Plugins.Resu
WHat to do against this erroe message?
you're using an outdated version of both the plugin and TurboHUD
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Member
Same issue with the newest turbohud and plugin
How you now the plugin version? I just downloaded it from the first post link 5min ago.
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Contributor
Code:
2018.06.25 12:59:30.412 namespace mismatch in plugin file: 'C:\Users\windows8\Desktop\th\Plugins\User\CraftersDelightPlugin.cs': namespace should be this: 'Turbo.Plugins.User
2018.06.25 12:59:30.420 namespace mismatch in plugin file: 'C:\Users\windows8\Desktop\th\Plugins\User\DangerPlugin.cs': namespace should be this: 'Turbo.Plugins.User
2018.06.25 12:59:30.425 namespace mismatch in plugin file: 'C:\Users\windows8\Desktop\th\Plugins\User\HotEnablerDisablerPlugin.cs': namespace should be this: 'Turbo.Plugins.User
2018.06.25 12:59:30.436 namespace mismatch in plugin file: 'C:\Users\windows8\Desktop\th\Plugins\User\HuntersVengeancePlugin.cs': namespace should be this: 'Turbo.Plugins.User
2018.06.25 12:59:30.443 namespace mismatch in plugin file: 'C:\Users\windows8\Desktop\th\Plugins\User\ItemPerfectionPlugin.cs': namespace should be this: 'Turbo.Plugins.User
2018.06.25 12:59:30.449 namespace mismatch in plugin file: 'C:\Users\windows8\Desktop\th\Plugins\User\MonsterCirclePlugin.cs': namespace should be this: 'Turbo.Plugins.User
2018.06.25 12:59:30.455 namespace mismatch in plugin file: 'C:\Users\windows8\Desktop\th\Plugins\User\PrimalAncientProbabilityPlugin.cs': namespace should be this: 'Turbo.Plugins.User
2018.06.25 12:59:30.461 namespace mismatch in plugin file: 'C:\Users\windows8\Desktop\th\Plugins\User\ShrineLabelsPlugin.cs': namespace should be this: 'Turbo.Plugins.User
2018.06.25 12:59:30.467 namespace mismatch in plugin file: 'C:\Users\windows8\Desktop\th\Plugins\User\UrshisGiftPlugin.cs': namespace should be this: 'Turbo.Plugins.User
2018.06.25 12:59:30.809 error while initializing plugins
2018.06.25 12:59:30.815 c:\Users\windows8\Desktop\th\plugins\User\PluginEnablerOrDisablerPlugin.cs(33,32) : error CS0246: The type or namespace name 'Resu' could not be found (are you missing a using directive or an assembly reference?)
2018.06.25 12:59:30.821 c:\Users\windows8\Desktop\th\plugins\User\PluginEnablerOrDisablerPlugin.cs(42,32) : error CS0246: The type or namespace name 'Resu' could not be found (are you missing a using directive or an assembly reference?)
I have the same issue. I'm using 18.6.20.0 version of TurboHUD and I've downloaded the plugins from Resu's GitHub.
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Active Member
Wrong folder! Copy to Resu instead of User.
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Contributor
Originally Posted by
bm206
Wrong folder! Copy to Resu instead of User.
Thank you! This solved the issue.
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Member
Originally Posted by
Barrett2796
Same issue with the newest turbohud and plugin
How you now the plugin version? I just downloaded it from the first post link 5min ago.
because namespace requirements changed in 7.5 or whatever and plugins before that had an old namespace. since i can tell your plugin is in the right folder from the error message and the namespace in the error message matches the correct one, i'm assuming that's the mismatch
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Member
Hey i got some wierd bug from this plugin . when a ancient item is droped its like whole turbohud crash . it works well when i remove this plugin from the Resu folder. how can i fix this problem ?
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Member
If u dont wish me to get a heart attack pls teach me how I will change the volume of ancient / Primary drop sounds....
It is too loud for me and I jump up each time from my chair
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First Dev On The Internet
Updated : Item count on minimap icons
Originally Posted by
serlev
If u dont wish me to get a heart attack pls teach me how I will change the volume of ancient / Primary drop sounds....
It is too loud for me and I jump up each time from my chair
There is no sound settings in the play sound method provided with TurboHUD, the best solution would be reading your current in game sound setting and set the volume of played sounds accordingly, but we can't right now.
The sound is loud because there is two sounds played at the same time : the legendary drop sound from the game + my ancient or primal drop sound.
If I lower the volume of my sounds they would be harder to differenciate from the game sound.