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Legendary
Lines you must modify (48,49,50):
Code:
BrushDash = hud.Render.CreateBrush(150, 0, 128, 255, 3, SharpDX.Direct2D1.DashStyle.Dash);
BrushSolid = hud.Render.CreateBrush(255, 0, 128, 255, 2);
BrushCounter = hud.Render.CreateBrush(255, 0, 128, 255, 0);
They are the RGB codes (red, green, blue). they take values from 0 to 255 and any color can be obtained from these 3 components.
Use this website: RGB Color Codes Chart 🎨
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Active Member
Originally Posted by
Khaine40K
Could someone explain how to change the colours of these circles??? The light blue is pretty hard to distinguish during a GR on my screen. I know that these type of codes (150, 0, 128, 255, 3) stand for colours, just don't know which ones to alter in order to get a colour that works for me.
The numbers mean the following respectively;
(Red, Green, Blue, Alfa Channel (Transparency), Border Thickness)
"When you reach the top, get ready to drop!"
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Active Member
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Member
where to put the .cs file
Originally Posted by
hoyamix
Can I display skill counts separately as stick figures?
I have problems with the barrage CD, the turbohud does not show it to me, I have looked for various solutions, but now I don't know where to put the .cs file. please help
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Legendary
go to [C#] glq_SpiritBarragePhantasmPlugin.cs , press the Download button, save the file in the folder .. "plugins\glq" (You must create that folder if it doesn't exist)
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Active Member
C:\turbohud\plugins\glq
delate pls
somehow my browser didnt load message from rnn
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Member
it works, thank you very much
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Member
Last edited by Bonkel23; 04-29-2020 at 05:39 AM.
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Member
There is a way to stop shows the barrages at the RG?
Just want to see it at rift.
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Member
@RNN When no gazing demise on, circleseconds doesn't work because of the 5 seconds duration.
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Legendary
Originally Posted by
PTS_TDS
@
RNN When no gazing demise on, circleseconds doesn't work because of the 5 seconds duration.
Fixed, Thank you
Update
I have modified the behavior of CircleSeconds (read description in custom code) . It will also be verified that you use The Barber in the plugin 2
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Post Thanks / Like - 1 Thanks
BeeAntOS (1 members gave Thanks to RNN for this useful post)
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Member
Originally Posted by
M1SHAKE
There is a way to stop shows the barrages at the RG?
Just want to see it at rift.
Here's a quick addition under PaintTopInGame
Code:
if (Hud.Game.RiftPercentage == 100) return;
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Active Member
Originally Posted by
evan6944
Here's a quick addition under PaintTopInGame
Code:
if (Hud.Game.RiftPercentage == 100) return;
Hm .. What if I want to enable a plugin only when reach Rift Guardian ? which code I use
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Member
Working well.. Thanks for that!!