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  1. #16
    cherouvim13's Avatar Member
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    Originally Posted by SeaDragon View Post
    GLQ_GreaterRiftPylonMarkerPlugin.cs - Pastebin.com

    This plugin was not created by me, but I used it for a long time
    Because I can not contact the original creator, maybe he will share in the forum or not, I don't know, since you ask, so I upload it up, but I will not release it to the Plugin Review Zone, the original creator should release it or by other people improve it after release it

    ps:It's Chinese. You should modify it for your language
    Is it possible to update it for 7.5?

    Pylon Check Plugin
  2. #17
    taotse's Avatar Member
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    Originally Posted by sdUnit View Post
    Nevermind; I had a clueless moment.

    in the bottom foreach:

    var PercentSince = percent - pos.Value;

    It's possible. I modified it to do the same, in addition to giving some more information. + 16.9% is what I have progressed from the last, and it is updated as you kill monsters

    pilon.jpg


    and as they have commented, it is not possible to predict them with total security, it goes by probability
    Last edited by taotse; 08-20-2018 at 07:52 AM.

  3. #18
    bm206's Avatar Active Member
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    Can you share the code, please?

  4. #19
    taotse's Avatar Member
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    Pastebin.com


    I adapt the plugins to my needs recently, my knowledge is limited, I can surely optimize or do some things in another way.
    At least I got what I was looking for
    Last edited by taotse; 08-21-2018 at 07:25 AM.

  5. Thanks bm206 (1 members gave Thanks to taotse for this useful post)
  6. #20
    Levithan's Avatar Member
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    Originally Posted by taotse View Post
    Fix for the link

  7. Thanks xiaoQin (1 members gave Thanks to Levithan for this useful post)
  8. #21
    taotse's Avatar Member
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    Fixed, should be seen

  9. Thanks Silkdog569 (1 members gave Thanks to taotse for this useful post)
  10. #22
    Silkdog569's Avatar Member
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    Would anyone be able to modify taotse plugin changes so it would show up for everyone in a group at the same time. It does show for everyone when they actual get to the pylon. Looking to see if it can be synced up for everyone a group. Not a deal breaker if can not be and thanks taotse for your changes to the existing plugin.

  11. #23
    taotse's Avatar Member
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    Originally Posted by Silkdog569 View Post
    Would anyone be able to modify taotse plugin changes so it would show up for everyone in a group at the same time. It does show for everyone when they actual get to the pylon. Looking to see if it can be synced up for everyone a group. Not a deal breaker if can not be and thanks taotse for your changes to the existing plugin.

    It is not possible, the game is designed in that way: each player only knows the existence of a pylon when he discovers it himself on the map

  12. #24
    RNN's Avatar Legendary
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    I added to that code to mark the used pylons with different color, it only works if we have them nearby or we have received the buf

    [C#] GLQ_GreaterRiftPylonMarkerPlugin - Pastebin.com

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