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Contributor
[v9.2] Pylon Taker Plugin
A plugin show who took the shrine/pylon.
Thanks @RNN for the Attributes
save in plugin/DAV
DAV_ShrineTaker - Pastebin.com
screen_2020-12-25-10-40-11-692.jpg
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Post Thanks / Like - 4 Thanks
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Legendary
Good . It didn't occur to me to use GetAttributeValueAsUInt instead of GetAttributeValue and i didn't get anything (the values did not match) . Interestingly, there are many modifier values that return the same value, for example instead of 2147483647 I was using 1048575
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Member
TY S4000.
But sometimes it doesn't write who took the pylon, both in solo and in a party. I still can't understand why
Best Regards
Romanmas
Last edited by Romanmas; 12-25-2020 at 06:06 AM.
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Contributor
Originally Posted by
Romanmas
TY S4000.
But sometimes it doesn't write who took the pylon, both in solo and in a party. I still can't understand why
Best Regards
Romanmas
Is there someone in the game left & re-enter?
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Legendary
I have observed that the information will only be available if you were close to the pylon when it was taken and as long as you stay close Example: you take the pylon, you go to town, you return and you will no longer see who operated it
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Member
Originally Posted by
s4000
Is there someone in the game left & re-enter?
Doesn't show me and my friends when I'm on znecr, in all other cases it works fine.
PS yes, players re-entered the game with other characters
Best Regards
Romanmas
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Contributor
possible
1. the SummonerId change when people change
2. the taker left the game & thus can't find his name
3. the Attributes loss for some reason
I have nothing to do with that as I have no plan to same the taker name into database.
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Legendary
For trying something. replace SummonerId with AnnId (line 38)
Code:
var taker = Hud.Game.Players.FirstOrDefault(y => y.SummonerId == tookID);
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Code:
var taker = Hud.Game.Players.FirstOrDefault(y => y.AnnId == tookID);
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Member
Originally Posted by
RNN
For trying something. replace SummonerId with AnnId (line 3
Code:
var taker = Hud.Game.Players.FirstOrDefault(y => y.SummonerId == tookID);
->
Code:
var taker = Hud.Game.Players.FirstOrDefault(y => y.AnnId == tookID);
Сhanged the code, works without errors. TY RNN&S4000
Best Regards
Romanmas