[V9.1] [INTERNATIONAL] [RNN] SkillBarPlugin menu

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  1. #16
    nghia's Avatar Member
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    bro sorry link cant download this link. Can you repup pliz?

    [V9.1] [INTERNATIONAL] [RNN] SkillBarPlugin
  2. #17
    RNN's Avatar Legendary
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    Reuploaded
    Something that is not mentioned in the first post is that when you hover over the last icon (the one on the far right), the passives used will be displayed just below it.

    Last edited by RNN; 08-29-2024 at 12:13 PM.

  3. Thanks nghia (1 members gave Thanks to RNN for this useful post)
  4. #18
    nghia's Avatar Member
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    so good. thank you very much bro!

  5. #19
    RawHulk's Avatar Member
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    line 224, Hud.Window.Size.Height, probably a typo, I changed it to 1920
    thanks for the plugin

  6. Thanks RNN (1 members gave Thanks to RawHulk for this useful post)
  7. #20
    RNN's Avatar Legendary
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    Originally Posted by RawHulk View Post
    line 224, Hud.Window.Size.Height, probably a typo, I changed it to 1920
    thanks for the plugin
    fixed, thank you

    update2

    Reverted the changes, it wasn't a bug
    Last edited by RNN; 08-29-2024 at 12:01 PM.

  8. #21
    RawHulk's Avatar Member
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    I was wrong, I fixed it at home SizeIconWidth, SizeIconHeight in: OtherCoeBar, MyCoeBar
    1080/1200.0f

  9. #22
    RNN's Avatar Legendary
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    Yes, many plugins stopped working for Lmod users due to Size.(Height/Width) and Metrics.(Height/Width) could no longer be used during Load() time, returned zero or variable values.
    in the case of Hud.Window.Size.Width and Hud.Window.Size.Height the user could fix it by changing the values to those that correspond to their usual resolution

  10. Thanks nghia (1 members gave Thanks to RNN for this useful post)
  11. #23
    RawHulk's Avatar Member
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    I log into Archon - The Archon icon disappears
    I'm leaving Archon - The Archon icon appears
    is it possible for the Archon icon not to disappear?
    thanks
    005.png
    Last edited by RawHulk; 09-03-2024 at 04:43 PM.

  12. #24
    RNN's Avatar Legendary
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    Update
    Archon (Wizard) Changes

  13. #25
    RawHulk's Avatar Member
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    I'm using the mode:

    AllSkills = false;

    I wanted to try adding pylons, but the pylons don't want to work:

    ListSkills = new List<uint>
    {
    365311, 302846, 262935, 403404, 266258, 266254, 266271, // DH: Companion, Vengeance
    134872, 262935, 403404, 266258, 266254, 266271, // Wiz: Archon
    . . . . . . . .
    };
    Last edited by RawHulk; 09-05-2024 at 01:13 AM.

  14. #26
    RNN's Avatar Legendary
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    You're confused: Pylons are Actors, and this plugin provides information about Skills.
    Related to pylons I have 3 plugins: OtherShrineplugin, GRPylonMarker and ENPylonMarker)

  15. #27
    RawHulk's Avatar Member
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    OtherShrineplugin, GRPylonMarker and ENPylonMarker, good plugins, I use all three, thanks
    I wanted to turn it off PartyBuffPlugin

  16. #28
    dcac's Avatar Member
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    Thx. RNN

    Legend comback !!!


    Here is the Archon plugin I needed.

    I have one request. (Sorry for bothering you)

    It would be really really great if the icon changed to Swami when the Swami counter is on.

    If possible, please help.

    Thank you so much for providing the plugin.

    Have a nice day.

  17. #29
    RNN's Avatar Legendary
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    I suppose you mean something like this: plugins\RNN\SkillBarPlugin.cs
    The texture protrudes from the margins of the icon on purpose, as in item, to make it more visible.
    The link in the first post will remain without these changes.
    Last edited by RNN; 09-06-2024 at 07:13 AM.

  18. #30
    RNN's Avatar Legendary
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    I created a new plugin for fun, but I haven't tested it in a group, maybe later, but if anyone wants to try it:

    Display an icon next to the portrait with information about Archon only (cooldown, timeleft archon, timeleft Swami , stacks)



    Installation: plugins\RNN\ArchonIcon.cs
    Custom Code:
    Code:
    	Hud.GetPlugin<RNN.ArchoinIcon>().Enabled = true;
    	Hud.RunOnPlugin<RNN.ArchoinIcon>(plugin => 
    	{
    		plugin.OffsetX = 3.0f;			// To set the x coordinate of the icon (OffsetYX * Portrait Width)
    		plugin.OffsetY = 0.47f;			// To set the y coordinate of the icon (OffsetYX * Portrait Height)
    		plugin.Opacity = 0.75f;			// 0f..1f  Opacity for icon texture
    		plugin.SizeMultiplier = 0.85f;	// Size multiplier for icons		
    		plugin.EnableBuffsFar = true;	// Show Archon and Swami Buffs (timeleft) when the player is far
    		plugin.TimeLeftClockBorder = true;
    	} );
    Update

    I've added the option to show the remaining times of Archon and Swami on the icons of characters that are far away from yours (EnableBuffsFar = false to disable this)



    A -> Dead player / Archon skill was never used. The icon is more transparent.
    B -> Player Near. Accessible (real) data. The border of the icon will be brown.
    C -> Player Far. Estimated data. The border of the icon will be red. Stacks will always show as "?"

    Update

    Added TimeLeftClockBorder (optional). Each side will always represent 5 seconds

    Last edited by RNN; 4 Weeks Ago at 08:14 AM. Reason: Added TimeLeftClockBorder

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