[V9.1] [INTERNATIONAL] [RNN] GlobesPlugin menu

User Tag List

Page 1 of 2 12 LastLast
Results 1 to 15 of 19
  1. #1
    RNN's Avatar Elite User
    Reputation
    595
    Join Date
    Sep 2018
    Posts
    811
    Thanks G/R
    85/568
    Trade Feedback
    0 (0%)
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)

    [V9.1] [INTERNATIONAL] [RNN] GlobesPlugin

    Supported TurboHUD version: 9.x

    Decorators for globes (health, nephalem rift, greater rift, power)
    Includes a counter for each type in the corner of the Minimap



    Download: GlobesPlugin.cs

    Installation: Place GlobesPlugin.cs in "plugins\RNN\GlobesPlugin.cs"

    Custom code (in Plugins\User\PluginEnablerOrDisablerPlugin.cs , Optional) :

    Code:
    	Hud.GetPlugin<RNN.GlobesPlugin>().Enabled = true;	
    	Hud.RunOnPlugin<RNN.GlobesPlugin>(plugin =>
    	{			
    		plugin.MiniGlobes = true;		// Mini globes counters  in  Minimap corner
    		plugin.SizeFontMiniGlobes = 7.0f;		
    		
    		plugin.CirclesHealth = false;		// Ground Circle
    		plugin.CirclesRift = false;
    		plugin.CirclesPower = true;
    		plugin.CirclesStrokeWidth = 3f;		// stroke width of circles (0f for a filled circle)
    				
    		plugin.LabelHealth = false;		// Ground Label when not on the screen
    		plugin.LabelRift = true;
    		plugin.LabelPower = true;
    				
    		plugin.MapHealth = true;		// Show Health Globes on the Minimap
    		plugin.MapRift = true;			// Show Rift (NR/GR) Globes on the Minimap
    		plugin.MapPower = true;			// Show Power Globes on the Minimap
    
    		plugin.SameRiftMapGlobes = true;	// Same color  for  Rift(NR/GR) globes in MiniMap
    		
    		plugin.TextHealth = "health globe";	// Text for Label
    		plugin.TextRift = "rift globe";		
    		plugin.TextPower = "power globe";		
    	}  );
    Last edited by RNN; 05-30-2020 at 06:52 PM. Reason: The globes will be drawn in this order: health, power, rift

    These ads disappear when you log in.

  2. Thanks BeeAntOS, mois, Wasted75 (3 members gave Thanks to RNN for this useful post)
  3. #2
    rogue00722's Avatar Member
    Reputation
    3
    Join Date
    Mar 2018
    Posts
    39
    Thanks G/R
    14/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I can't download it.

    Please check again.

  4. #3
    Saico's Avatar Active Member
    Reputation
    15
    Join Date
    Apr 2019
    Posts
    342
    Thanks G/R
    25/14
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I cant download too, requires permission, is there a way to have offset Y and X for globes number on minimap ?

  5. #4
    BeeAntOS's Avatar Active Member
    Reputation
    27
    Join Date
    Oct 2017
    Posts
    93
    Thanks G/R
    199/26
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Remove "/edit" directive from the link...

    Verified link: [C#] GlobesPlugin - Pastebin.com
    "When you reach the top, get ready to drop!"

  6. Thanks RNN (1 members gave Thanks to BeeAntOS for this useful post)
  7. #5
    RNN's Avatar Elite User
    Reputation
    595
    Join Date
    Sep 2018
    Posts
    811
    Thanks G/R
    85/568
    Trade Feedback
    0 (0%)
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    Update

    Added SizeFontMiniGlobes
    Download link fixed

  8. Thanks BeeAntOS (1 members gave Thanks to RNN for this useful post)
  9. #6
    RNN's Avatar Elite User
    Reputation
    595
    Join Date
    Sep 2018
    Posts
    811
    Thanks G/R
    85/568
    Trade Feedback
    0 (0%)
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Saico View Post
    I cant download too, requires permission, is there a way to have offset Y and X for globes number on minimap ?
    It is not currently configurable, you must edit lines 250 and 251 to assign other values.
    Code:
    	var x = Hud.Render.MinimapUiElement.Rectangle.Right;
    	var y = Hud.Render.MinimapUiElement.Rectangle.Bottom;

  10. #7
    Violet rain's Avatar Member
    Reputation
    1
    Join Date
    Jun 2018
    Posts
    35
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Sometimes I want to see just GR globes in minimap, could you set this option separately?

  11. #8
    RNN's Avatar Elite User
    Reputation
    595
    Join Date
    Sep 2018
    Posts
    811
    Thanks G/R
    85/568
    Trade Feedback
    0 (0%)
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    I don't understand your request, the progression globes are already seen on the minimap with the turbohud default setting

  12. #9
    Saico's Avatar Active Member
    Reputation
    15
    Join Date
    Apr 2019
    Posts
    342
    Thanks G/R
    25/14
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by RNN View Post
    It is not currently configurable, you must edit lines 250 and 251 to assign other values.
    Code:
    	var x = Hud.Render.MinimapUiElement.Rectangle.Right;
    	var y = Hud.Render.MinimapUiElement.Rectangle.Bottom;
    Oh, I see, I put Top Right but it overlayed map difficult level and I have some plugins on left side that I cannot put it on them =/ Ty for helps

    Waitin for X and Y coords to have them in correct place at minimap

    I have a question, I got your globes plugin on but I had already a plugin that draws solid circle at ground for globes plugin that I could not identify which folder is, maybe is some default, if you knows which plugin does that I would appreciate so I could turn it off to have only your plugin working
    Last edited by Saico; 04-01-2020 at 09:41 AM.

  13. #10
    BeeAntOS's Avatar Active Member
    Reputation
    27
    Join Date
    Oct 2017
    Posts
    93
    Thanks G/R
    199/26
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Saico View Post
    ...
    I have a question, I got your globes plugin on but I had already a plugin that draws solid circle at ground for globes plugin that I could not identify which folder is, maybe is some default, if you knows which plugin does that I would appreciate so I could turn it off to have only your plugin working
    Could this be the plugin you mentioned?:
    [Resu] CustomLifeWarningPlugin ([v7.3] [INTERNATIONAL] [Resu] CustomLifeWarningPlugin)
    "When you reach the top, get ready to drop!"

  14. #11
    Saico's Avatar Active Member
    Reputation
    15
    Join Date
    Apr 2019
    Posts
    342
    Thanks G/R
    25/14
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by BeeAntOS View Post
    Hmm, I did not have this Resu Plugin. I Guess is de default HealthGlobes on Default/Actors, but could not desactivate this one cause there is other plugin doing reference to this one.

  15. #12
    RNN's Avatar Elite User
    Reputation
    595
    Join Date
    Sep 2018
    Posts
    811
    Thanks G/R
    85/568
    Trade Feedback
    0 (0%)
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Saico View Post
    Hmm, I did not have this Resu Plugin. I Guess is de default HealthGlobes on Default/Actors, but could not desactivate this one cause there is other plugin doing reference to this one.
    plugins\HandH\HealthGlobePlugin.cs ( https://www.ownedcore.com/forums/dia...obeplugin.html ([v7.3] [ENGLISH] [HandH] HealthGlobePlugin) )
    Don't complicate yourself, if you always play with the same resolution, assign constant values ​​for x and y, for example:
    Code:
    	var x = 1835f; 
    	var y = 65f;

  16. #13
    Violet rain's Avatar Member
    Reputation
    1
    Join Date
    Jun 2018
    Posts
    35
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by RNN View Post
    I don't understand your request, the progression globes are already seen on the minimap with the turbohud default setting
    When using this plugin, all globes (including HP globes) are displayed in minimap.
    Depending on the situation, I want to see only GR globes in minimap.
    Like other options such as circles, could you put the option to display in minimap?
    Last edited by Violet rain; 04-01-2020 at 07:37 PM.

  17. #14
    RNN's Avatar Elite User
    Reputation
    595
    Join Date
    Sep 2018
    Posts
    811
    Thanks G/R
    85/568
    Trade Feedback
    0 (0%)
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    Update

    Added MapHealth, MapRift and MapPower

  18. Thanks BeeAntOS (1 members gave Thanks to RNN for this useful post)
  19. #15
    Violet rain's Avatar Member
    Reputation
    1
    Join Date
    Jun 2018
    Posts
    35
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thank you so much.

Page 1 of 2 12 LastLast

Similar Threads

  1. [V9.0] [INTERNATIONAL] [RNN] OtherShrinePlugin
    By RNN in forum TurboHUD Community Plugins
    Replies: 96
    Last Post: 1 Week Ago, 10:03 AM
  2. [V9.0] [INTERNATIONAL] [RNN] BLueLines
    By RNN in forum TurboHUD Community Plugins
    Replies: 21
    Last Post: 04-12-2020, 10:46 AM
  3. [V9.0] [INTERNATIONAL] [RNN] TimersBarGR
    By RNN in forum TurboHUD Community Plugins
    Replies: 33
    Last Post: 01-20-2020, 03:20 PM
  4. [V9.0] [INTERNATIONAL] [RNN] LogChat
    By RNN in forum TurboHUD Community Plugins
    Replies: 17
    Last Post: 12-09-2019, 11:28 AM
  5. [V9.0] [INTERNATIONAL] [RNN] Icount
    By RNN in forum TurboHUD Community Plugins
    Replies: 17
    Last Post: 09-29-2019, 09:02 AM
All times are GMT -5. The time now is 07:10 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2020 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search