[V9.1] [INTERNATIONAL] [RNN] GlobesPlugin menu

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  1. #16
    gumegasonic's Avatar Member
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    Is there any way we can change it to display a filled circle on the ground instead of just a border? I have another plugin that does that same thing, but it does not show the progression globes on the floor.

    [V9.1] [INTERNATIONAL] [RNN] GlobesPlugin
  2. #17
    RNN's Avatar Legendary
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    Originally Posted by gumegasonic View Post
    Is there any way we can change it to display a filled circle on the ground instead of just a border? I have another plugin that does that same thing, but it does not show the progression globes on the floor.
    Update

    Added CirclesStrokeWidth ( 0f for a filled circle, default value 3f)

  3. Thanks BeeAntOS (1 members gave Thanks to RNN for this useful post)
  4. #18
    gumegasonic's Avatar Member
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    thank you very much

  5. #19
    RNN's Avatar Legendary
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    Update
    The globes will be drawn in this order: health, power, rift . This makes it easier to distinguish RiftOrb
    Last edited by RNN; 05-30-2020 at 06:55 PM.

  6. Thanks BeeAntOS (1 members gave Thanks to RNN for this useful post)
  7. #20
    Fabiano83's Avatar Banned
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    hi i download the plugin but i dont have idea when to put it i am total noob at this but i really want this one can someone help in nob language what i need to do ?

  8. #21
    mekiteki's Avatar Member
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    Originally Posted by Fabiano83 View Post
    hi i download the plugin but i dont have idea when to put it i am total noob at this but i really want this one can someone help in nob language what i need to do ?
    Go to Plugins,and make a new map caled "RNN",put this plugin in that map.

  9. #22
    Ggod9012's Avatar Member
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    When trying to download this from pastebin : Error, this is a private paste or is pending moderation. If this paste belongs to you, please login to Pastebin to view it.

  10. #23
    Ehozep's Avatar Member
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    Can't download it either :S

  11. #24
    Glex's Avatar Member
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    ...\plugins\HandH

    HealthGlobePlugin.cs

    Code:
    using System.Linq;
    using Turbo.Plugins.Default;
    using System.Collections.Generic;
    
    namespace Turbo.Plugins.HandH
    {
    	public class HealthGlobePlugin : BasePlugin, IInGameWorldPainter
    	{
    		public WorldDecoratorCollection HealthGlobeDecorator { get; set; }
    
    		public HealthGlobePlugin()
    		{
    			Enabled = true;
    		}
    
    		public override void Load(IController hud)
    		{
    			base.Load(hud);
    			
    			HealthGlobeDecorator = new WorldDecoratorCollection(
    				new MapShapeDecorator(Hud)
    				{
    					Brush = Hud.Render.CreateBrush(255, 255, 0, 0, 0),
    					ShadowBrush = Hud.Render.CreateBrush(96, 0, 0, 0, 1),
    					Radius = 4.0f,
    					ShapePainter = new CircleShapePainter(Hud),
    				},
    				new GroundCircleDecorator(Hud)
    				{
    					Brush = Hud.Render.CreateBrush(255, 255, 0, 0, 3f),
    					Radius = 1f,
    				}
    			);
    		}
    
    		public void PaintWorld(WorldLayer layer)
    		{
    			var actors = Hud.Game.Actors.Where(x => x.SnoActor.Kind == ActorKind.HealthGlobe);
    			foreach (var actor in actors)
    			{
    				HealthGlobeDecorator.ToggleDecorators<GroundLabelDecorator>(!actor.IsOnScreen); // do not display ground labels when the actor is on the screen
    				HealthGlobeDecorator.Paint(layer, actor, actor.FloorCoordinate, "health globe");
    			}
    		}
    	}
    }
    Last edited by Glex; 08-15-2021 at 03:04 PM.

  12. #25
    XenaCharon's Avatar Member
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    I couldn't download it.

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