[V9.1] [INTERNATIONAL] [RNN] OtherCoeBar & MyCoeBar menu

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  1. #31
    RNN's Avatar Legendary
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    Originally Posted by badseedXD View Post
    i am BK sader and i would like to hide all incons except holly and have the timer from 16 to zero and then on holly cicle 4-3-2-1 and 16t o zero again(out of cicle)
    I did a quick adaptation of MyCoeBar, this shows only the Best Element (always visible) and a unique timer (if TimerTotal = true)
    Works for any character and any element

    plugins\RNN\CoeBestElement.cs
    Last edited by RNN; 11-16-2020 at 09:54 AM. Reason: Moved to first post

    [V9.1] [INTERNATIONAL] [RNN] OtherCoeBar & MyCoeBar
  2. Thanks LittleDez13, (Sarge), mois (3 members gave Thanks to RNN for this useful post)
  3. #32
    RNN's Avatar Legendary
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    Update
    Added: Alert X seconds before the best element. It will only work in GR
    Added Versions for "Movable plugins system"

  4. Thanks BeeAntOS, mois (2 members gave Thanks to RNN for this useful post)
  5. #33
    RNN's Avatar Legendary
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    MovableCoeBar.cs (for testing)
    Last edited by RNN; 08-02-2020 at 02:14 AM. Reason: moved to the first post

  6. Thanks TobiaSBooN (1 members gave Thanks to RNN for this useful post)
  7. #34
    takayo72's Avatar Active Member
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    will u adopt movables to buildsiconsandcoe plugin?

  8. #35
    RNN's Avatar Legendary
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    Originally Posted by takayo72 View Post
    will u adopt movables to buildsiconsandcoe plugin?
    Movement en bloc and without resizing: plugins\RNN\BuildsIconsAndCoe.cs
    I do not know you wanted this, it is the quick and easy option. The rest of the possible options are a bit tricky and I don't guarantee I will. For example: the Coe may or may not appear, this ruins the initial distribution on the screen

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  10. #36
    RNN's Avatar Legendary
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    Update 1
    MovableCoeBar supports changing position and sizes of bars independently.
    Important: In MovableCoeBar, the default value of ProgressBarWidth is 2.0f (before it was 2 , changed data type from int to float)

    Default area defined by AreaSpecialCoe:


    Update 2
    MovableCoeBar: added AreaMovable.
    Last edited by RNN; 08-03-2020 at 10:00 AM. Reason: update

  11. Thanks BeeAntOS (1 members gave Thanks to RNN for this useful post)
  12. #37
    Gilavar's Avatar Member
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    Hi thanks for the plugin. I 'm using MyCoEBarsPlus to see my phantasms , globes etc . But I need it to work when I 'm playing other classes too . For example as a barb sup I must see health globes wd has and phantasms countdown. How can that be made please?

    EDIT : But it should be not in the center but rather on the right upper corner. Previously I worked it around by using 2 of your plugins together - old BuildsIconsandCoe and this one. BuildsIconsandCoE showed other classes like wd or necro skills in the upper right corner while MyCoe - showed it for my wd only in the center and that was good. But with TH version 20.17... BuildsAndIcons stopped working. TH error says it is trying hide somthing behind Unicode symbols.
    Last edited by Gilavar; 08-05-2020 at 05:10 AM.

  13. #38
    RNN's Avatar Legendary
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    Originally Posted by Gilavar View Post
    But with TH version 20.17... BuildsAndIcons stopped working. TH error says it is trying hide somthing behind Unicode symbols.
    Download the latest version:: dia...icons-coe.html , and if ShowMe = false it will only be shown for the rest of the players. Also there is a version for Movable plugins system

    I guess you are also using this plugin too: https://www.ownedcore.com/forums/dia...ml#post4170890
    Last edited by RNN; 08-05-2020 at 09:43 AM.

  14. Thanks Gilavar (1 members gave Thanks to RNN for this useful post)
  15. #39
    Gilavar's Avatar Member
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    Originally Posted by RNN View Post
    Download the latest version:: dia...icons-coe.html , and if ShowMe = false it will only be shown for the rest of the players. Also there is a version for Movable plugins system

    I guess you are also using this plugin too: https://www.ownedcore.com/forums/dia...ml#post4170890
    Thanks a lot ! The new version works perfectly.

  16. #40
    Saico's Avatar Active Member
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    RNN I was using the MovableCoeBar and sometimes it messed coe on my teammates portraits, example, Coe for Necro (3 elements) was showing on monk portrait and Sader Coe was showing for me (Zbarb) etc.
    Sometimes I close and reopen THUD and it gets correctly, didn`t know why it was happening. I am using the OtherCoeBar now and it does not have this bug.

  17. #41
    RNN's Avatar Legendary
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    I cannot reproduce the problem. If you press F12 you will see that they have a name assigned (MovableCoeBar.X), where X is the position of the portrait. If players enter or exit the game, this must be taken into account: the bar is associated with the position of the portrait (0 will always be you and the rest, 1,2,3).
    Anyway I will do checks the next few days, thx

  18. #42
    XiNoMaHc's Avatar Member CoreCoins Purchaser
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    Any chance to have the Plus version to show only the best element(always visible, with the countdown timer) as an option instead of all eles?
    Last edited by XiNoMaHc; 08-13-2020 at 06:07 AM. Reason: typo

  19. #43
    RNN's Avatar Legendary
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    test it

    plugins\RNN\MyCoeBestElementPlus
    Last edited by RNN; 11-16-2020 at 09:55 AM. Reason: Moved to first post

  20. #44
    XiNoMaHc's Avatar Member CoreCoins Purchaser
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    cool many thanks sir

  21. #45
    mois's Avatar Member
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    It's possible to disable MovableCOE for one class?

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