[V9.1] [INTERNATIONAL] [RNN] Spirit Barrage && COE menu

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  1. #1
    RNN's Avatar Legendary
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    [V9.1] [INTERNATIONAL] [RNN] Spirit Barrage & COE

    /*
    This plugin has been replaced by BuildsIconsAndCoe.cs ([V9.1] [RNN] BuildsIcons&Coe)
    */

    Different icons that show the stacks and timeleft of some skills for the witch doctor. Includes optional custom Coe. It can be useful to Zbarb





    Download: SpiritBarrageAndCoe.cs

    Installation: Place SpiritBarrageAndCoe.cs in "plugins\RNN\SpiritBarrageAndCoe.cs"

    Custom code (in Plugins\User\PluginEnablerOrDisablerPlugin.cs , Optional) :

    Code:
    	Hud.GetPlugin<RNN.SpiritBarrageAndCoe>().Enabled = true;			
    	Hud.RunOnPlugin<RNN.SpiritBarrageAndCoe>(plugin =>
    	{	
    		plugin.OffsetX = 0.75f;		// To set the x coordinate of the icon
    		plugin.OffsetY = 0.05f;		// To set the y coordinate of the icon			
    		plugin.SizeMultiplier = 1.0f;	// Size multiplier for icons
    		plugin.Opacity = 1f;			// 0f..1f  Opacity for icon texture	
    		plugin.OnlyMe = false;		// Show  only for my character
    		plugin.OnlyGR = false;		// Show  in GR only
    		plugin.ShowNames = true;	// Show players names
    		plugin.ShowCoe = true;		// Show COE status for WD
    		plugin.ProgressBarWidth = 2;	// Width progressbar Coe (pixels)			
    		plugin.InactiveRedFrame = true;	// Inactive elements (coe) are shown in red (active in yellow)
    		plugin.ShowGlobes = true;	// Health Globes Counter (floor)
    		plugin.SBGrouped = false;	// 1-3 timeleft for Spirit Barrage
    		plugin.SBWarning = 2.0f;	// 9.0f...0f Timeleft will take the color orange when it reaches this value (Spirit Barrage)
    	}  );
    Last edited by RNN; 03-27-2020 at 09:27 AM. Reason: Added ShowNames

    [V9.1] [INTERNATIONAL] [RNN] Spirit Barrage &amp;&amp; COE
  2. Thanks BeeAntOS, naona, mois, JohnWick, temp123, rogue00722, chrisis9593, rvj, knight84 (9 members gave Thanks to RNN for this useful post)
  3. #2
    Gilavar's Avatar Member
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    Installed this plugin. Epipped my GR wd. Entered a GR. Nothing shown

  4. #3
    RNN's Avatar Legendary
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    Download it again. I removed the condition of using the last rune from spirit barrage

    Code:
    var players = Hud.Game.Players.Where(p => p.HasValidActor && p.Powers.UsedSkills.Any(s => s.SnoPower.Sno == 108506  && s.Rune == 4  )).OrderBy(p => p.PortraitIndex);
    Last edited by RNN; 03-08-2020 at 02:55 PM.

  5. #4
    Gilavar's Avatar Member
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    Now it is working but when I change the setting to :
    Code:
    Hud.GetPlugin<RNN.SpiritBarrageAndCoe>().Enabled = true;			
    	Hud.RunOnPlugin<RNN.SpiritBarrageAndCoe>(plugin =>
    	{	
    		plugin.OffsetX = -4.75f;		// To set the x coordinate of the icon
    		plugin.OffsetY = 4.05f;		// To set the y coordinate of the icon			
    		plugin.SizeMultiplier = 1.0f;	// Size multiplier for icons
    		plugin.ShowCoe = false;		// Show COE status for WD
    		plugin.ShowGlobes = true;	// Health Globes Counter (floor)
    		plugin.OnlyGR = false;		// Show in GR only
    	}  );
    No errors but i can't see plugin now. Maybe that is because it's off - screen? I need to show it just above my character
    Last edited by Gilavar; 03-08-2020 at 04:51 PM.

  6. #5
    RNN's Avatar Legendary
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    You must assign OfssetX and OffsetY a value between 0 and 1 (-4 and 4 are not valid, it will show it off screen)
    To show it above your character, try values ​​close to 0.5f

  7. #6
    JohnWick's Avatar Member
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    hello, thank you for this plugin, is it possible to add opacity adjustment ?

  8. #7
    Gilavar's Avatar Member
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    Thanks! I wil try it tomorrow. Too late atm

  9. #8
    RNN's Avatar Legendary
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    Originally Posted by JohnWick View Post
    hello, thank you for this plugin, is it possible to add opacity adjustment ?
    Tomorrow I will try to make those changes.

    Update: Added OnlyMe
    by default it shows the icons for all WDs that use spirit b, vertically. OnlyMe was added to show only those of our character

  10. #9
    rogue00722's Avatar Member
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    Thank you always.

    Have a good day.

  11. #10
    Romanmas's Avatar Member
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    Thanks, everything works

  12. #11
    takayo72's Avatar Active Member
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    the CoE rotation looks great.
    Do u have the COE plugin independently?

  13. #12
    s4000's Avatar Contributor
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    Originally Posted by takayo72 View Post
    the CoE rotation looks great.
    Do u have the COE plugin independently?
    you can use my COE plugin

    https://www.ownedcore.com/forums/dia...-time-bar.html ([ENG] non rotating COE buff with time bar)

  14. #13
    xhslqkr's Avatar Member
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    20 season
    I want to have nec code.

  15. #14
    RNN's Avatar Legendary
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    Originally Posted by takayo72 View Post
    the CoE rotation looks great.
    Do u have the COE plugin independently?
    plugins\RNN\OtherCoeBar.cs
    Last edited by RNN; 03-15-2020 at 09:29 PM. Reason: Remover link, posted in a separate thread

  16. Thanks BeeAntOS, JohnWick, mois, takayo72, madbmax (5 members gave Thanks to RNN for this useful post)
  17. #15
    wtfdc's Avatar Member
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    RNN, what is the red number next to Gruesome Feast icon ? In your picture it , the number is 2 in a solid read circle...

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