[REQUEST] Crusader Aegis of Valor 2p buff icon menu

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  1. #1
    Gilavar's Avatar Member
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    [REQUEST] Crusader Aegis of Valor 2p buff icon

    Could someone make a simple plugin that shows Crusader's Aegis of Valor set 2 pieces buff as an icon in the top of the screen with the number of the buff stacks shown on the buff icon. I know there 's the buff icon but it's sometimes hard to quickly see how many stacks I have if there are too many buff icons in the bottom of the screen. Thanks!

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  2. #2
    RNN's Avatar Legendary
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    code to add in User\PluginEnablerOrDisablerPlugin.cs :

    You have 4 options depending on where you want to show it (Top/Bottom/Left/Right):

    Code:
    Hud.RunOnPlugin<PlayerTopBuffListPlugin>(plugin =>{ 
    	plugin.BuffPainter.ShowTimeLeftNumbers = true;
    	plugin.PositionOffset = -0.20f;
    	plugin.RuleCalculator.Rules.Add(new BuffRule(483643) { IconIndex = 1, MinimumIconCount = 1, ShowTimeLeft = true, ShowStacks = true }); //P67_ItemPassive_Unique_Ring_948			
    } );
    Code:
    Hud.RunOnPlugin<PlayerBottomBuffListPlugin>(plugin => { 
    	plugin.BuffPainter.ShowTimeLeftNumbers = true;
    	plugin.PositionOffset = 0.04f;
    	plugin.RuleCalculator.Rules.Add(new BuffRule(483643) { IconIndex = 1, MinimumIconCount = 1, ShowTimeLeft = true, ShowStacks = true }); //P67_ItemPassive_Unique_Ring_948			
    } );
    Code:
    Hud.RunOnPlugin<PlayerLeftBuffListPlugin>(plugin => { 
    	plugin.BuffPainter.ShowTimeLeftNumbers = true;
    	plugin.PositionOffsetX = -0.14f;
    	plugin.PositionOffsetH = 0.875f;
    	plugin.RuleCalculator.Rules.Add(new BuffRule(483643) { IconIndex = 1, MinimumIconCount = 1, ShowTimeLeft = true, ShowStacks = true }); //P67_ItemPassive_Unique_Ring_948			
    } );
    Code:
    Hud.RunOnPlugin<PlayerRightBuffListPlugin>(plugin => { 
    	plugin.BuffPainter.ShowTimeLeftNumbers = true;
    	plugin.PositionOffsetX = 0.14f;
    	plugin.PositionOffsetH = 0.875f;				
    	plugin.RuleCalculator.Rules.Add(new BuffRule(483643) { IconIndex = 1, MinimumIconCount = 1, ShowTimeLeft = true, ShowStacks = true }); //P67_ItemPassive_Unique_Ring_948			
    } );
    By changing PositionOffset / PositionOffsetX / PositionOffsetH you can further adjust the position

    It's funny that by modifying the offset you could simulate 4 PlayerBottomBuffListPlugin at different heights
    Last edited by RNN; 11-29-2019 at 07:28 AM.

  3. Thanks Gilavar (1 members gave Thanks to RNN for this useful post)
  4. #3
    Gilavar's Avatar Member
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    Thanks a lot. The top one version is what I wanted and it works great! One more thing - is it possible to add CoE buff icon just above my character so there are 2 buff icons - AoV and CoE (for cruz only).

  5. #4
    RNN's Avatar Legendary
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    Code:
    Hud.TogglePlugin<PlayerTopBuffListPlugin>(true);
    Hud.RunOnPlugin<PlayerTopBuffListPlugin>(plugin =>{ 
    	plugin.BuffPainter.ShowTimeLeftNumbers = true;
    	plugin.PositionOffset = -0.20f;
    	plugin.RuleCalculator.Rules.Add(new BuffRule(483643) { IconIndex = 1, MinimumIconCount = 1, ShowTimeLeft = true, ShowStacks = true }); //P67_ItemPassive_Unique_Ring_948		
    	plugin.RuleCalculator.Rules.Add(new BuffRule(430674) { IconIndex = null, MinimumIconCount = 1, ShowTimeLeft = true }); //ConventionOfElements		
    }  );
    The coe would appear in all the characters, (you have to make a separate complement for what you want), or you could change the true to false when you play with other characters
    Last edited by RNN; 11-29-2019 at 08:07 AM.

  6. Thanks Gilavar, hoorapa (2 members gave Thanks to RNN for this useful post)
  7. #5
    hoorapa's Avatar Member
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    Amazing RNN ! how did u find that valor code? I tried to find that code very long times but there wasn't.. so I thought it was not updated to hud yet.

    Anyway I have one question. what <IconIndex = 1, MinimumIconCount = 1> these two means. iconindex and minimumiconcount.

    can you explain it plz ?

  8. #6
    frozenjo's Avatar Member
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    Thank you so much for this plugin, was about to request it myself

    However, I'm new to THUD and for some reason, I cannot get it to work. Nothing is showing on my screen. I mean THUD is running fine, along with some other plugins I installed (Coe in middle screen, PlayerArc and some others). So, please if it's possible to help me out regarding this issue I would really appreciate it.

  9. #7
    RNN's Avatar Legendary
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    MinimunIconCount is the minimum number of stacks required to display the icon, normally it will be 1.
    For the rest of the questions I advise you to read this thread where there is a link to the plugin that I made to extract that data.
    Track buffs like epiphany and mantra actives

  10. #8
    RNN's Avatar Legendary
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    Originally Posted by frozenjo View Post
    Thank you so much for this plugin, was about to request it myself

    However, I'm new to THUD and for some reason, I cannot get it to work. Nothing is showing on my screen. I mean THUD is running fine, along with some other plugins I installed (Coe in middle screen, PlayerArc and some others). So, please if it's possible to help me out regarding this issue I would really appreciate it.
    It is not a plugin, it is a code to configure an existing plugin.
    The code must be inserted in the plugins\User\PluginEnablerOrDisablerPlugin.cs file, in the "Customize section".
    If you have never edited that file, download this file ( PluginEnablerOrDisablerPlugin.cs ) and place it in plugins\User\

  11. #9
    d3evan's Avatar Member
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    Is there any way to make the icons bigger?

    Where can i find API docs?

  12. #10
    s4000's Avatar Contributor
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    no API docs, but you can get information from
    TurboHUD\interfaces

    some class & structure in
    TurboHUD\plugins\Default

  13. #11
    Gilavar's Avatar Member
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    For some reason this code doesn't work anymore Have somthing changed?

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