Supported TurboHUD version: 9.1
Simple plugin that speak the name of the players who enter or leave our game.
When entering a new game, no name will be announced during the first 10 seconds. If you prefer to change this behavior you have to modify NGMute although I recommend leaving it as is so that it is not annoying.
It works by reading the chat lines. It should work regardless of the language in which the game is configured
Download: JoinPart.cs
Installation: Place JoinPart.cs in "plugins\RNN\JoinPart.cs"
Custom Code (Plugins\User\PluginEnablerOrDisablerPlugin.cs):
Code:
Hud.GetPlugin<RNN.JoinPart>().Enabled = true;
Hud.RunOnPlugin<RNN.JoinPart>(plugin =>
{
plugin.PlayerJoin = "<Player> has entered"; // <Player> is replaced by the name of the player
plugin.PlayerPart = "<Player> has left"; // <Player> is replaced by the name of the player
plugin.NGMute = 600; // Value = 60 * seconds mute . Default Value 600 (10s). 0 not muted
} );